Claude Code mod
mission-control
A graphical pane of the harness at work: every agent of the turn as a swimlane coloured by phase, bar height its effort, with advisor calls and failed tool calls marked; the effort each phase is calibrated to; and each phase's learning curve from the insights ledger, with the calibration's moves. Drawn in pixels where the terminal has the kitty graphics protocol (kitty, Ghostty, outside tmux), in coloured cells everywhere else (iTerm2, tmux). /mission opens it.
Install
/plugin marketplace add cdeust/claude-mods
/plugin install mission-control@claude-modsMods install like plugins. Run /reload-plugins or start a new session to load it.
What it can access
- Reach
- L1Reads: reads env vars, reads mod state, draws
- Sees
- classic hooks
- Draws in
Pane- Hooks
session.startclassic.SessionStartcommand.runturn.completeui.render
From a static scan of the mod's code by awesome-claude-code-mods. It shows what the code asks for, not a security review.
How Claude Code mods work
- A mod is a plugin with a JavaScript or TypeScript module that runs inside Claude Code (version 2.1.287 or later). It can draw panes beside the transcript, a band above the prompt, buttons and toasts, restyle the spinner and tool rows, and watch or rewrite tool calls and prompts.
- It installs like any plugin: add its marketplace with /plugin marketplace add owner/repo, then /plugin install name@marketplace.
- Check what a mod can reach before installing: it runs with your permissions. Reach goes from drawing only, to reading files, to writing files or running processes, to the network. Run claude plugin validate on a clone to list its hooks and calls without running it.
- Turn one off from the Installed tab in /plugin, or start Claude Code with --safe-mode to skip every customization for a session.
Details
- Repository
- cdeust/claude-mods
- Folder
mods/mission-control- Marketplace
claude-mods- Author
- cdeust
- Last updated
- 25 October 2026
- Listed in
- awesome-claude-code-mods
FAQ
What is mission-control?
A graphical pane of the harness at work: every agent of the turn as a swimlane coloured by phase, bar height its effort, with advisor calls and failed tool calls marked; the effort each phase is calibrated to; and each phase's learning curve from the insights ledger, with the calibration's moves. Drawn in pixels where the terminal has the kitty graphics protocol (kitty, Ghostty, outside tmux), in coloured cells everywhere else (iTerm2, tmux). /mission opens it. It is a mod for Claude Code, from cdeust/claude-mods on GitHub.
What can the mission-control mod access?
Its widest reach is "reads" (reads env vars, reads mod state, draws). It sees classic hooks. It draws in Pane. Like any mod, it runs with your permissions.
How do I install mission-control?
Inside Claude Code (v2.1.287 or later), run /plugin marketplace add cdeust/claude-mods and then /plugin install mission-control@claude-mods.
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