Claude Code mod
kit-guide
Explains the X Factor kit: a one-time welcome above the prompt and /kit, a pane listing what each mod does and how to use it.
Install
/plugin marketplace add kevinfactor/claude-kit
/plugin install kit-guide@claude-kitMods install like plugins. Run /reload-plugins or start a new session to load it.
What it can access
- Reach
- L1Reads: reads env vars, reads mod state, persists state, draws
- Draws in
AbovePromptPane- Hooks
session.startcommand.runui.render
From a static scan of the mod's code by awesome-claude-code-mods. It shows what the code asks for, not a security review.
How Claude Code mods work
- A mod is a plugin with a JavaScript or TypeScript module that runs inside Claude Code (version 2.1.287 or later). It can draw panes beside the transcript, a band above the prompt, buttons and toasts, restyle the spinner and tool rows, and watch or rewrite tool calls and prompts.
- It installs like any plugin: add its marketplace with /plugin marketplace add owner/repo, then /plugin install name@marketplace.
- Check what a mod can reach before installing: it runs with your permissions. Reach goes from drawing only, to reading files, to writing files or running processes, to the network. Run claude plugin validate on a clone to list its hooks and calls without running it.
- Turn one off from the Installed tab in /plugin, or start Claude Code with --safe-mode to skip every customization for a session.
Details
- Repository
- kevinfactor/claude-kit
- Folder
plugins/kit-guide- Marketplace
claude-kit- Author
- Kevin Factor
- Last updated
- 9 October 2026
- Listed in
- awesome-claude-code-mods
FAQ
What is kit-guide?
Explains the X Factor kit: a one-time welcome above the prompt and /kit, a pane listing what each mod does and how to use it. It is a mod for Claude Code, from kevinfactor/claude-kit on GitHub.
What can the kit-guide mod access?
Its widest reach is "reads" (reads env vars, reads mod state, persists state, draws). It draws in AbovePrompt, Pane. Like any mod, it runs with your permissions.
How do I install kit-guide?
Inside Claude Code (v2.1.287 or later), run /plugin marketplace add kevinfactor/claude-kit and then /plugin install kit-guide@claude-kit.
More pane & dashboard mods
hindsight
a-pavithraa/claude-mods
Notices snags that come back across sessions (search spirals, fix loops, large tool outputs) and offers one change to the environment that stops them.
kube-pane
lucasleandro08/claude-mods
A kubectl context chip above the prompt and a Dracula-themed pods pane: switch context for Claude's session without touching your kubeconfig, filter pods, and open a shell in any container from the app's Terminal.
guardrails-monitoring
scaso01/claude-risk-guardrails
Ongoing monitoring: keep watching the agent after approval, and watch the controls themselves.
mission-control
cdeust/claude-mods
A graphical pane of the harness at work: every agent of the turn as a swimlane coloured by phase, bar height its effort, with advisor calls and failed tool calls marked; the effort each phase is calibrated to; and each phase's learning curve from the insights ledger, with the calibration's moves. Drawn in pixels where the terminal has the kitty graphics protocol (kitty, Ghostty, outside tmux), in coloured cells everywhere else (iTerm2, tmux). /mission opens it.
goals
NeedSomeFoodMr/claude-mods
A goals list above the prompt that Claude keeps current as it works: what is done, what it is on, and what comes next. Kept per project across sessions.
mod-switch
hal-9/claude-mods
A mods button in the prompt footer opens a popover of every installed mod with switches that enable or disable them at user scope.
Browse the most popular Claude Code mods, all pane & dashboard mods, or the skills and MCP server directories.