Sprite Gen

Generates images and game sprites through GPT or Grok with guided provider choices, separate saved defaults, automatic cleanup and optional curation. Handles sprite requests, ordinary image generation/editing, typography logos (로고, 타이포그래피, 타이틀 글자, 타이틀 로고, wordmark, logo, title lettering: a title screen drawn with the title in it, its lettering lifted out transparent), standalone image-to-video clips (i2v, animate this still, 그록 영상, 이매진 비디오, 스틸 움직여줘, first/last frame, reference-to-video, 영상 이어붙이기, 영상 편집, extend/edit a clip), clips from a video MCP on the agent (ZCRE, 지크 MCP), chroma removal, an

3,122 stars 336 forksFrontend & Design

Install

skills CLI (Claude Code, Cursor, Codex and more)
npx skills add aldegad/sprite-gen --skill sprite-gen
Manual install
git clone --depth 1 https://github.com/aldegad/sprite-gen.git /tmp/sprite-gen
mkdir -p ~/.claude/skills
cp -r /tmp/sprite-gen/. ~/.claude/skills/sprite-gen

Personal skills live in ~/.claude/skills. Use .claude/skills in a project folder to share a skill with your team.

From the SKILL.md

# Sprite Gen

Generation entry points: **make sprites**, **make an image**, or **animate a still into a video**. Existing generation, extraction and export tools do the work; the user chooses the result and provider. For **repeat a background**, **project a shadow**, **inspect motion** or **compose a scene**, use the independent routes below directly with existing assets.

## Start every generation request here

For a standalone video clip, read [video](docs/video.md) and use `sprite-gen video`.
This route works from any agent engine and delivers a verified MP4 plus report.
For sprites or ordinary images, use the guides below.

Read [user-workflow](docs/user-workflow.md), then run the appropriate read-only guide:

```bash
$SPRITE_GEN_ROOT/.venv/bin/sprite-gen workflow --kind sprite
$SPRITE_GEN_ROOT/.venv/bin/sprite-gen workflow --kind image
```

## When codex cannot run — exit 75

A call that names no provider (`gen`, `logo`, `gen-set`, `video-set`'s mid-step redraw) runs on codex. When codex cannot run here — not signed in, or the codex usage of the account used up — and the user's choice for that is to ask (the default), the command generates nothing, prints one stderr line starting `sprite-gen ask codex-unavailable:` followed by JSON, and ends with **exit 75**. That is a question for the user, not a failure: never answer it yourself, never retry without the answer, never switch provider on your own.
Read the full skill on GitHub

Details

Skill name
sprite-gen
License
Apache-2.0
Repo updated
30 October 2026

FAQ

What does the Sprite Gen skill do?

Generates images and game sprites through GPT or Grok with guided provider choices, separate saved defaults, automatic cleanup and optional curation. Handles sprite requests, ordinary image generation/editing, typography logos (로고, 타이포그래피, 타이틀 글자, 타이틀 로고, wordmark, logo, title lettering: a title screen drawn with the title in it, its lettering lifted out transparent), standalone image-to-video clips (i2v, animate this still, 그록 영상, 이매진 비디오, 스틸 움직여줘, first/last frame, reference-to-video, 영상 이어붙이기, 영상 편집, extend/edit a clip), clips from a video MCP on the agent (ZCRE, 지크 MCP), chroma removal, an

How do I install the Sprite Gen skill?

skills CLI (Claude Code, Cursor, Codex and more): npx skills add aldegad/sprite-gen --skill sprite-gen. Skills go in ~/.claude/skills (personal) or .claude/skills (project), and Claude loads them automatically when a task matches the description.

Is Sprite Gen popular?

It lives in aldegad/sprite-gen, which has 3,122 GitHub stars and 336 forks.

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