Seedance 25
Writes production-ready Seedance 2.5 prompts for any surface (Dreamina web, CapCut Desktop, Jimeng, Doubao, ModelArk API): 30-second clips staged with explicit end states, integer-second timestamps, editing and extending finished footage, keyframes, storyboards, 3D clay-model references, and reference binding with roles and exclusions across up to 50 inputs. Use when someone wants a clip longer than 15s, more than 9 references, a prompt for Dreamina or CapCut, or wants to change something inside an already-generated shot. Triggers: 'seedance 2.5', 'thirty second clip', 'one-take', 'prompt for
Install
npx skills add lukasersil/seedance-25 --skill seedance-25git clone --depth 1 https://github.com/lukasersil/seedance-25.git /tmp/seedance-25
mkdir -p ~/.claude/skills
cp -r /tmp/seedance-25/. ~/.claude/skills/seedance-25Personal skills live in ~/.claude/skills. Use .claude/skills in a project folder to share a skill with your team.
From the SKILL.md
# seedance-25 `v2.0.0` · 2026-08-09 · MIT · see `ATTRIBUTION.md` Prompt engineering for **Seedance 2.5 on any surface**. The deliverable is always a copy-paste prompt plus the settings block the operator sets, whether that surface is a web UI, a desktop app, or an agent. This skill writes prompts. It does not generate, upload, or send anything. ## What this skill is Seedance 2.5 doubled the clip length and more than tripled the reference budget. Both changes reward people who write like a director and punish people who write like they are filling in a search box. More room does not mean you can be vaguer. It means there are more places to go wrong before you find out, and you only find out after the render finishes. This skill is the discipline that keeps that from happening. | File | What it holds | |---|---| | `SKILL.md` (this one) | step 0, beat architecture, reference binding, output contract, checklist | | `references/official-spec.md` | **the official contract: locked/unlocked tasks, `content.role`, trigger words, timestamps, task catalogue, reference budgets** | | `references/craft-essentials.md` | the prompt spine, camera and light vocabulary, audio budget, anti-slop, IP gate | | `references/surface-profiles.md` | what each surface supports, settings blocks, evidence grades | | `references/beat-templates.md` | four ready skeletons for common jobs |
Details
- Skill name
seedance-25- Repository
- lukasersil/seedance-25
- License
- MIT
- Repo updated
- 9 August 2026
FAQ
What does the Seedance 25 skill do?
Writes production-ready Seedance 2.5 prompts for any surface (Dreamina web, CapCut Desktop, Jimeng, Doubao, ModelArk API): 30-second clips staged with explicit end states, integer-second timestamps, editing and extending finished footage, keyframes, storyboards, 3D clay-model references, and reference binding with roles and exclusions across up to 50 inputs. Use when someone wants a clip longer than 15s, more than 9 references, a prompt for Dreamina or CapCut, or wants to change something inside an already-generated shot. Triggers: 'seedance 2.5', 'thirty second clip', 'one-take', 'prompt for
How do I install the Seedance 25 skill?
skills CLI (Claude Code, Cursor, Codex and more): npx skills add lukasersil/seedance-25 --skill seedance-25. Skills go in ~/.claude/skills (personal) or .claude/skills (project), and Claude loads them automatically when a task matches the description.
Is Seedance 25 popular?
It lives in lukasersil/seedance-25, which has 7 GitHub stars and 1 forks.
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