Claude Code mod

vigil

Revenantworks dashboard mod for Claude Code 2.1.287+: which skills are enabled and how each fires (slash or automatic), failures, likely misroutes, tokens and cost by skill; the 5-hour, weekly, context and cache meters on the status line; health (mods loaded, hook drift, gatewarden's event counts); background tasks; optional research, GPU-lease, Godot and PR panels; and a suggestion queue that proposes, never builds. /rw-vigil opens it; Claude reads it only through vigil_read. Counts only, never text; counts stay in this session until /rw-vigil records on.

2 starsContext & usage mods Plugin marketplaceValidates on Claude Code 2.1.316 Source

Install

Inside Claude Code
/plugin marketplace add revenantworks/claude-skills
/plugin install vigil@revenantworks

Mods install like plugins. Run /reload-plugins or start a new session to load it.

What it can access

Reach
Unknown
Sees
every prompt, every skill, subagent spawns, classic hooks, every tool call, the system prompt
Draws in
any component
Hooks
session.startsession.measureprompt.submitskill.promptagent.spawnclassic.PermissionRequesttool.callprompt.contextturn.completesession.endcommand.runcommand.describeui.render

From a static scan of the mod's code by awesome-claude-code-mods. It shows what the code asks for, not a security review.

How Claude Code mods work

  • A mod is a plugin with a JavaScript or TypeScript module that runs inside Claude Code (version 2.1.287 or later). It can draw panes beside the transcript, a band above the prompt, buttons and toasts, restyle the spinner and tool rows, and watch or rewrite tool calls and prompts.
  • It installs like any plugin: add its marketplace with /plugin marketplace add owner/repo, then /plugin install name@marketplace.
  • Check what a mod can reach before installing: it runs with your permissions. Reach goes from drawing only, to reading files, to writing files or running processes, to the network. Run claude plugin validate on a clone to list its hooks and calls without running it.
  • Turn one off from the Installed tab in /plugin, or start Claude Code with --safe-mode to skip every customization for a session.
Claude Code docs

Details

Folder
mods/vigil
Marketplace
revenantworks
Author
Revenantworks
License
Apache-2.0
Last updated
31 October 2026

FAQ

What is vigil?

Revenantworks dashboard mod for Claude Code 2.1.287+: which skills are enabled and how each fires (slash or automatic), failures, likely misroutes, tokens and cost by skill; the 5-hour, weekly, context and cache meters on the status line; health (mods loaded, hook drift, gatewarden's event counts); background tasks; optional research, GPU-lease, Godot and PR panels; and a suggestion queue that proposes, never builds. /rw-vigil opens it; Claude reads it only through vigil_read. Counts only, never text; counts stay in this session until /rw-vigil records on. It is a mod for Claude Code, from revenantworks/claude-skills on GitHub.

What can the vigil mod access?

Its reach could not be worked out from its code. It sees every prompt, every skill, subagent spawns, classic hooks, every tool call, the system prompt. It draws in any component. Like any mod, it runs with your permissions.

How do I install vigil?

Inside Claude Code (v2.1.287 or later), run /plugin marketplace add revenantworks/claude-skills and then /plugin install vigil@revenantworks.

Is vigil popular?

revenantworks/claude-skills has 2 GitHub stars and 0 forks, and is included in 1 curated Claude Code list. It was last updated on 31 October 2026.

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