Claude Code mod

session-lens

A session lens pane (/lens): how full the context window is, Claude's to-do list, its crew of subagents as animated crabs with a progress band above the prompt, and the skills and tools this session used, each section folding on its own. Replaces crab-crew: disable or don't install crab-crew alongside it.

Pane & dashboard mods Plugin marketplaceValidates on Claude Code 2.1.316 Source

Install

Inside Claude Code
/plugin marketplace add marwansaab/Claude-Mods
/plugin install session-lens@claude-mods

Mods install like plugins. Run /reload-plugins or start a new session to load it.

What it can access

Reach
L1Reads: reads the transcript, reads mod state, persists state, draws
Sees
subagent spawns, every prompt, every tool call, every skill
Draws in
AbovePromptToolUseToolResultPane
Hooks
session.startagent.spawnturn.stepturn.completeprompt.submitui.renderui.closesession.endcommand.runtool.callskill.prompt

From a static scan of the mod's code by awesome-claude-code-mods. It shows what the code asks for, not a security review.

How Claude Code mods work

  • A mod is a plugin with a JavaScript or TypeScript module that runs inside Claude Code (version 2.1.287 or later). It can draw panes beside the transcript, a band above the prompt, buttons and toasts, restyle the spinner and tool rows, and watch or rewrite tool calls and prompts.
  • It installs like any plugin: add its marketplace with /plugin marketplace add owner/repo, then /plugin install name@marketplace.
  • Check what a mod can reach before installing: it runs with your permissions. Reach goes from drawing only, to reading files, to writing files or running processes, to the network. Run claude plugin validate on a clone to list its hooks and calls without running it.
  • Turn one off from the Installed tab in /plugin, or start Claude Code with --safe-mode to skip every customization for a session.
Claude Code docs

Details

Folder
plugins/session-lens
Marketplace
claude-mods
Author
Marwan Saab
License
MIT
Last updated
30 October 2026

FAQ

What is session-lens?

A session lens pane (/lens): how full the context window is, Claude's to-do list, its crew of subagents as animated crabs with a progress band above the prompt, and the skills and tools this session used, each section folding on its own. Replaces crab-crew: disable or don't install crab-crew alongside it. It is a mod for Claude Code, from marwansaab/Claude-Mods on GitHub.

What can the session-lens mod access?

Its widest reach is "reads" (reads the transcript, reads mod state, persists state, draws). It sees subagent spawns, every prompt, every tool call, every skill. It draws in AbovePrompt, ToolUse, ToolResult, Pane. Like any mod, it runs with your permissions.

How do I install session-lens?

Inside Claude Code (v2.1.287 or later), run /plugin marketplace add marwansaab/Claude-Mods and then /plugin install session-lens@claude-mods.

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Coordina sesiones paralelas de Claude Code: panel de sesiones activas y mensajes, pizarra compartida (un archivo por sesion bajo el config dir de Claude) y comandos /link. Usa SendMessage/session.send nativos como transporte.

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session-hub

bqnhat/claude-local-plugins

One Mod status pane for Claude Code Desktop with an icon rail: Progress (live plan bars with step times and history, forked from zycck/claude-mods plan-progress), Next steps (up to three suggested next prompts; a click puts one in the composer), Skills & agents (the skills and agents called this session, each tagged personal, project, plugin or built-in, plus the rule and CLAUDE.md files loaded) and Cache (cache reads, writes and hit rate per turn, and what the cache saved). One footer entry opens the pane; the terminal keeps the progress band and the next-steps band

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Suggests session names after each Claude reply (band above the prompt, /rs to force), following a configurable naming convention.

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Browse the most popular Claude Code mods, all pane & dashboard mods, or the skills and MCP server directories.