Claude Code mod

doom-pane

The original DOOM in a pane with nothing to install: id's engine (doomgeneric, GPL-2) compiled to JavaScript runs inside the mod, the shareware episode and Freedoom Phase 1 ship with the plugin, the picture is half-block pixels on a Raster. /doom opens it; w a s d move, q e strafe, f fires, u uses, m opens the menu. Your own IWAD plays too, split into 2 MiB parts. Saves live in the plugin store.

Pane & dashboard mods Plugin marketplaceValidates on Claude Code 2.1.316 Source

Install

Inside Claude Code
/plugin marketplace add speti4/doom-pane
/plugin install doom-pane@doom-pane

Mods install like plugins. Run /reload-plugins or start a new session to load it.

What it can access

Reach
L1Reads: reads files, reads env vars, reads mod state, persists state, draws
Draws in
Pane
Hooks
session.startcommand.runui.renderui.closesession.end

From a static scan of the mod's code by awesome-claude-code-mods. It shows what the code asks for, not a security review.

How Claude Code mods work

  • A mod is a plugin with a JavaScript or TypeScript module that runs inside Claude Code (version 2.1.287 or later). It can draw panes beside the transcript, a band above the prompt, buttons and toasts, restyle the spinner and tool rows, and watch or rewrite tool calls and prompts.
  • It installs like any plugin: add its marketplace with /plugin marketplace add owner/repo, then /plugin install name@marketplace.
  • Check what a mod can reach before installing: it runs with your permissions. Reach goes from drawing only, to reading files, to writing files or running processes, to the network. Run claude plugin validate on a clone to list its hooks and calls without running it.
  • Turn one off from the Installed tab in /plugin, or start Claude Code with --safe-mode to skip every customization for a session.
Claude Code docs

Details

Folder
.
Marketplace
doom-pane
Author
speti4
License
GPL-2.0
Last updated
11 October 2026

FAQ

What is doom-pane?

The original DOOM in a pane with nothing to install: id's engine (doomgeneric, GPL-2) compiled to JavaScript runs inside the mod, the shareware episode and Freedoom Phase 1 ship with the plugin, the picture is half-block pixels on a Raster. /doom opens it; w a s d move, q e strafe, f fires, u uses, m opens the menu. Your own IWAD plays too, split into 2 MiB parts. Saves live in the plugin store. It is a mod for Claude Code, from speti4/doom-pane on GitHub.

What can the doom-pane mod access?

Its widest reach is "reads" (reads files, reads env vars, reads mod state, persists state, draws). It draws in Pane. Like any mod, it runs with your permissions.

How do I install doom-pane?

Inside Claude Code (v2.1.287 or later), run /plugin marketplace add speti4/doom-pane and then /plugin install doom-pane@doom-pane.

More pane & dashboard mods

doctrine

scottcrosby-securebine/doctrine-skills

An execution posture for substantial agent work: parallel agents in phases and waves, adversarial red-teaming, looping until confident, ruthless simplicity. Fourteen skills: a shared doctrine, wrappers for coding, web design (the gauntlet loop), debugging, auditing, documentation sweeps, deep research, document writing, and project and epic tracking (doctrine-project), plus doctrine-backup, doctrine-handoff, doctrine-resume and doctrine-primer for session continuity across cleared sessions, and doctrine-pane for an interactive terminal session in a pane the user watches and can take over. Composes with (and degrades gracefully without) Matt Pocock's engineering skills, superpowers, codex, ponytail, and Claude Design. Two prerequisites do not degrade, and both refuse rather than falling back to a weaker version of themselves: doctrine-gauntlet needs Playwright, because its critics judge rendered output — without a browser its harness refuses to run rather than report a pass — and doctrine-pane needs herdr, because an interactive session nobody can watch has no purpose. The other twelve skills need nothing installed.

Pane & dashboard mods/plugin install

downrange

dot-agi/downrange

A band, pane, and /downrange table: progress, ETA, and last output for Claude Code background shells and Monitor watches, tool activity for subagents, state for workflows, and the next /loop wakeup.

Pane & dashboard mods/plugin install

docker-pane

lucasleandro08/claude-mods

A Docker chip above the prompt and a Dracula-themed containers pane grouped by compose project: ports, health, Start/Stop/Restart by container name, logs and compose Recreate in the app's Terminal, and a warning when a container is older than your last git checkout.

Pane & dashboard mods/plugin install

draft-pane

meganemura/draft-pane

A pane beside the transcript that shows the model's newest open draft and sends your comments on it, span by span, as one prompt.

Pane & dashboard mods/plugin install

dock

manikosto/dock

A row of clickable buttons under the Claude Code prompt: toggle mods like deck, files and preview, or run any command you pin there

Pane & dashboard mods/plugin install

drop-thumb

i-noma-ru/claude-drop-thumb

Shows a chip and a card (thumbnail, file name, size, original path) above the prompt for each image dropped onto it. Thumbnails on macOS; the chip and card also on Windows.

Pane & dashboard mods/plugin install

Browse the most popular Claude Code mods, all pane & dashboard mods, or the skills and MCP server directories.