Xxg Portrait Rebuild Light
Edit an existing JPG, JPEG, PNG, or WebP portrait to rebuild physically coherent light, exposure, color, capture style, clean optical skin, and frame quality without changing the person. Use for plastic-skin or AI-look removal, dirty synthetic texture, banding, edit seams, color drift, multi-round quality loss, tone or white-balance correction, camera/film/device emulation, backlight, prism, blind shadows, candlelight, neon, golden hour, rim light, rain-wet low key, studio light, or silhouettes.
Install
npx skills add moskoo/xxg-portrait-rebuild-light --skill xxg-portrait-rebuild-lightgit clone --depth 1 https://github.com/moskoo/xxg-portrait-rebuild-light.git /tmp/xxg-portrait-rebuild-light
mkdir -p ~/.claude/skills
cp -r /tmp/xxg-portrait-rebuild-light/. ~/.claude/skills/xxg-portrait-rebuild-lightPersonal skills live in ~/.claude/skills. Use .claude/skills in a project folder to share a skill with your team.
From the SKILL.md
# XXG Portrait Rebuild Light V2.3 ## Objective Treat the input as the same photograph, never as a reference for a replacement portrait. Improve illumination, exposure, color rendering, capture character, skin response, and generation quality while retaining identity, facial geometry and natural asymmetry, expression, pose, camera view, framing, and subject scale. Preserve source optics unless the user explicitly requests an optical restyle. Build realism from three separable signals: 1. clean low-frequency skin tone and broad transitions; 2. source-driven diffuse/specular response with highlights confined to plausible light-facing areas; 3. fine, region-specific microdetail limited by face scale, focus, and illumination. Do not manufacture realism with dirt, darkness, coarse pores, uniform grain, random color patches, or exaggerated facial lines. The result must first read as a clean photograph at normal size. ## Choose the Edit Scope - **`texture-only`**: when the user asks only to remove plastic/AI skin or recover detail, force `L0 + E0 + T0 + G0 + D0 + A0 + Q0`. Preserve the source lighting, highlight placement, exposure, white balance, focal plane, depth of field, and background. - **`tone-and-exposure`**: when the user asks for brightness, highlight/shadow recovery, white balance, palette, or grading without new lighting, preserve the source light direction and edit only E/T/G.
Details
- Skill name
xxg-portrait-rebuild-light- Repository
- moskoo/xxg-portrait-rebuild-light
- License
- MIT
- Repo updated
- 9 October 2026
FAQ
What does the Xxg Portrait Rebuild Light skill do?
Edit an existing JPG, JPEG, PNG, or WebP portrait to rebuild physically coherent light, exposure, color, capture style, clean optical skin, and frame quality without changing the person. Use for plastic-skin or AI-look removal, dirty synthetic texture, banding, edit seams, color drift, multi-round quality loss, tone or white-balance correction, camera/film/device emulation, backlight, prism, blind shadows, candlelight, neon, golden hour, rim light, rain-wet low key, studio light, or silhouettes.
How do I install the Xxg Portrait Rebuild Light skill?
skills CLI (Claude Code, Cursor, Codex and more): npx skills add moskoo/xxg-portrait-rebuild-light --skill xxg-portrait-rebuild-light. Skills go in ~/.claude/skills (personal) or .claude/skills (project), and Claude loads them automatically when a task matches the description.
Is Xxg Portrait Rebuild Light popular?
It lives in moskoo/xxg-portrait-rebuild-light, which has 223 GitHub stars and 23 forks.
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