Writers Room Story Engine

Orchestrates modular story development by diagnosing the current phase and routing to the right story skill for foundations, worldbuilding, scene writing, or revision. Use when building a story from scratch, improving an outline, strengthening narrative structure, or guiding story development in staged workflows.

46 stars 6 forksWriting & Content

Install

skills CLI (Claude Code, Cursor, Codex and more)
npx skills add jackterror/writers-room-story-engine --skill writers-room-story-engine
Manual install
git clone --depth 1 https://github.com/jackterror/writers-room-story-engine.git /tmp/writers-room-story-engine
mkdir -p ~/.claude/skills
cp -r /tmp/writers-room-story-engine/. ~/.claude/skills/writers-room-story-engine

Personal skills live in ~/.claude/skills. Use .claude/skills in a project folder to share a skill with your team.

From the SKILL.md

# Writers Room Story Engine

Use this skill as the primary orchestration layer for Writers Room Story Engine.

Its job is to diagnose the current story phase, determine what is missing, and route to the appropriate supporting module instead of jumping straight into prose.

## Supporting modules

- `story-suite/designing-stories.md`
- `story-suite/creating-story-foundations.md`
- `story-suite/building-storyworlds.md`
- `story-suite/writing-story-scenes.md`
- `story-suite/revising-stories.md`

## Fallback

- `MEGA-SKILL.md` is the fallback one-file version for simplified testing or deployment.

## Purpose

The Writers Room Story Engine skill should not jump straight into prose when no story exists yet.

It should work through stages:
1. story foundation
2. world support when needed
3. scene writing
4. revision

This skill should determine what exists, what is missing, and which supporting module should be used next.

## Required behavior

### 1. Diagnose the current phase first
Before generating long-form output, determine:
- does a premise already exist?
- does a story core already exist?
- does an ending direction already exist?
- does a protagonist already exist?
- do major beats already exist?
- does the world need to be built or adapted?
- are scenes ready to draft?
- is there already a draft that needs revision?

### 2. Route to the correct skill
Use:
- `story-suite/designing-stories.md` to orchestrate overall development
Read the full skill on GitHub

Details

Skill name
writers-room-story-engine
License
MIT
Repo updated
7 July 2026
Copies
Found in 2 GitHub repos

FAQ

What does the Writers Room Story Engine skill do?

Orchestrates modular story development by diagnosing the current phase and routing to the right story skill for foundations, worldbuilding, scene writing, or revision. Use when building a story from scratch, improving an outline, strengthening narrative structure, or guiding story development in staged workflows.

How do I install the Writers Room Story Engine skill?

skills CLI (Claude Code, Cursor, Codex and more): npx skills add jackterror/writers-room-story-engine --skill writers-room-story-engine. Skills go in ~/.claude/skills (personal) or .claude/skills (project), and Claude loads them automatically when a task matches the description.

Is Writers Room Story Engine popular?

It lives in jackterror/writers-room-story-engine, which has 46 GitHub stars and 6 forks.

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