Tool Design

This skill should be used for the tool-interface layer of an agent system specifically: writing tool descriptions agents can route on, designing tool schemas and response formats, naming conventions, actionable error recovery messages, MCP server design, tool-set consolidation, and deciding when to add or remove an individual tool. Use this when the unit of work is a single tool or a set of tools. Route project-shape, pipeline architecture, and task-model-fit decisions to project-development; route deciding whether to introduce sub-agents to multi-agent-patterns.

18,259 stars 1,508 forksAI, LLMs & Agents

Install

skills CLI (Claude Code, Cursor, Codex and more)
npx skills add muratcankoylan/Agent-Skills-for-Context-Engineering --skill tool-design
Manual install
git clone --depth 1 https://github.com/muratcankoylan/Agent-Skills-for-Context-Engineering.git /tmp/Agent-Skills-for-Context-Engineering
mkdir -p ~/.claude/skills
cp -r /tmp/Agent-Skills-for-Context-Engineering/skills/tool-design ~/.claude/skills/tool-design

Personal skills live in ~/.claude/skills. Use .claude/skills in a project folder to share a skill with your team.

From the SKILL.md

# Tool Design for Agents

Design every tool as a contract between a deterministic system and a non-deterministic agent. Unlike human-facing APIs, agent-facing tools must make the contract unambiguous through the description alone: agents infer intent from descriptions and generate calls that must match expected formats. Every ambiguity becomes a potential failure mode that no amount of prompt engineering can fix.

The unit of work for this skill is a single tool or a tool catalog. Project-shape, pipeline architecture, task-model-fit, and cost-at-the-project-level decisions belong to `project-development`. Deciding whether to introduce sub-agents belongs to `multi-agent-patterns`. This skill owns the interface layer that connects deterministic code to the agent.

## When to Activate

Activate this skill when the unit of work is a tool:

- Writing a new tool description, schema, or response format.
- Debugging cases where the agent picked the wrong tool or generated malformed calls.
- Consolidating an overlapping tool catalog (the classic "we have 17 tools, the agent picks wrong half the time" case).
- Designing actionable error messages so the agent can self-correct.
- Naming tools and parameters consistently across a catalog (MCP namespacing, verb-noun naming).
- Evaluating a third-party tool against the consolidation principle before adding it.

Do not activate this skill for adjacent work owned by other skills:
Read the full skill on GitHub

Details

Skill name
tool-design
Path
skills/tool-design/SKILL.md
License
MIT
Repo updated
12 October 2026

FAQ

What does the Tool Design skill do?

This skill should be used for the tool-interface layer of an agent system specifically: writing tool descriptions agents can route on, designing tool schemas and response formats, naming conventions, actionable error recovery messages, MCP server design, tool-set consolidation, and deciding when to add or remove an individual tool. Use this when the unit of work is a single tool or a set of tools. Route project-shape, pipeline architecture, and task-model-fit decisions to project-development; route deciding whether to introduce sub-agents to multi-agent-patterns.

How do I install the Tool Design skill?

skills CLI (Claude Code, Cursor, Codex and more): npx skills add muratcankoylan/Agent-Skills-for-Context-Engineering --skill tool-design. Skills go in ~/.claude/skills (personal) or .claude/skills (project), and Claude loads them automatically when a task matches the description.

Is Tool Design popular?

It lives in muratcankoylan/Agent-Skills-for-Context-Engineering, which has 18,259 GitHub stars and 1,508 forks, and is included in 3 curated skill lists.

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