Static to Video Ad Complete
v1.0 — Unified two-path skill that turns ANY static ad into video on the MaxFusion AI MCP, opening with a gate that asks which treatment the user wants. PATH A — ANIMATE THE STATIC AD: a real human hand enters frame and physically organizes the ad's elements one by one in photorealistic live-action (real physics, natural shadows, smooth human motion — never stop-motion) over 0-4s, non-text elements only; then every text block animates in cleanly at the end and the finished ad holds — 6 seconds, Google Omni locked. PATH B — MAKE A VIDEO AD: the static becomes the ENDING of a live-action clip —
Install
npx skills add holy-templar/static-to-video-ad --skill static-to-video-ad-completegit clone --depth 1 https://github.com/holy-templar/static-to-video-ad.git /tmp/static-to-video-ad
mkdir -p ~/.claude/skills
cp -r /tmp/static-to-video-ad/. ~/.claude/skills/static-to-video-ad-completePersonal skills live in ~/.claude/skills. Use .claude/skills in a project folder to share a skill with your team.
From the SKILL.md
# Static to Video Ad Complete **v1.0.** One skill, two treatments for turning a static ad into video, both generated on the MaxFusion AI MCP and both delivered back in chat. Which treatment runs is decided by the user at GATE 0 — always asked, never assumed. - **PATH A — ANIMATE THE STATIC AD.** A 6-second photorealistic clip in which a real human hand enters the frame and physically builds the ad on camera — placing the product, arranging the imagery, laying the panels — and once the visual scene is fully built, the text blocks animate in on their own and the finished ad holds. - **PATH B — MAKE A VIDEO AD.** A ~10-second live-action clip in which the user's static is the FINAL SCENE: the video shows the events that led up to the exact instant the photo was "taken", the frame freezes on the photo's composition, and the graphics (logo, headline) appear last over the frozen frame — the literal final frames are the user's original file, pixel for pixel. No narration, no speech by default, no music — ever, on either path. ## GATE 0 — Which treatment? (always the first stop) Before any analysis, any upload, any generation: ask the user which of the two they want. Present both options exactly like this: 1. **Do you want to animate the static ad?** A real human hand enters the frame and physically builds your ad's elements one by one on camera, with the text animating in last.
Details
- Skill name
static-to-video-ad-complete- Repository
- holy-templar/static-to-video-ad
- License
- AGPL-3.0
- Repo updated
- 12 August 2026
FAQ
What does the Static to Video Ad Complete skill do?
v1.0 — Unified two-path skill that turns ANY static ad into video on the MaxFusion AI MCP, opening with a gate that asks which treatment the user wants. PATH A — ANIMATE THE STATIC AD: a real human hand enters frame and physically organizes the ad's elements one by one in photorealistic live-action (real physics, natural shadows, smooth human motion — never stop-motion) over 0-4s, non-text elements only; then every text block animates in cleanly at the end and the finished ad holds — 6 seconds, Google Omni locked. PATH B — MAKE A VIDEO AD: the static becomes the ENDING of a live-action clip —
How do I install the Static to Video Ad Complete skill?
skills CLI (Claude Code, Cursor, Codex and more): npx skills add holy-templar/static-to-video-ad --skill static-to-video-ad-complete. Skills go in ~/.claude/skills (personal) or .claude/skills (project), and Claude loads them automatically when a task matches the description.
Is Static to Video Ad Complete popular?
It lives in holy-templar/static-to-video-ad, which has 7 GitHub stars and 0 forks.
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