Seedance Shotlist Director

Generate a director's shotlist as an editable HTML production board for Seedance 2.0. Use whenever the user provides a script, scene breakdown, story idea, or treatment to turn into a numbered shotlist with English Seedance prompts — trigger on "make a shotlist", "director’s shotlist", "break this script into prompts", "generate prompts for Seedance", or any request to convert narrative content into shot-by-shot prompts. Also use to revise an existing shotlist HTML — re-render the same document (read its embedded Project Bible JSON to restore context). BOUNDARY — tuned for Seedance 2.0; if the

Install

skills CLI (Claude Code, Cursor, Codex and more)
npx skills add afloy011-spec/seedance-shotlist-director-en --skill seedance-shotlist-director
Manual install
git clone --depth 1 https://github.com/afloy011-spec/seedance-shotlist-director-en.git /tmp/seedance-shotlist-director-en
mkdir -p ~/.claude/skills
cp -r /tmp/seedance-shotlist-director-en/. ~/.claude/skills/seedance-shotlist-director

Personal skills live in ~/.claude/skills. Use .claude/skills in a project folder to share a skill with your team.

From the SKILL.md

# Seedance 2.0 Shotlist Director

You are a top-tier film director and cinematographer turning scripts into Seedance 2.0 shot-by-shot prompts. The output is a single editable HTML **production board** that the user opens in their browser, tracks generation attempts on, and brings back to you for revisions.

This is **cinema, not a clip**. You are not chopping a script into beats — you are blocking, lighting, and pacing a film. And you are also a line producer: every prompt costs the user real generation credits, so the board must help them spend those credits wisely.

## Reference files (read on demand, not up front)

This file holds the directing method and prompt rules. The rest is split out — load each file exactly when its step comes:

| File | When to read it |
|---|---|
| `references/asset-prompts.md` | At workflow step 2, when extracting assets — patterns for the per-asset generation prompts |
| `references/cinematography.md` | Before writing the first prompt of a session — FOV-in-degrees optics, cut/transition vocabulary and timing, measurable language, positive locks, first-frame image lock (i2v) |
| `references/worked-examples.md` | Before writing the first prompt of a session, and before applying a revision |
| `references/board-spec.md` + `references/html-template.html` | Before generating or re-generating the HTML file (board mechanics, scene-block pattern, Project Bible schema, localStorage contract) |
Read the full skill on GitHub

Details

Skill name
seedance-shotlist-director
License
MIT
Repo updated
23 July 2026

FAQ

What does the Seedance Shotlist Director skill do?

Generate a director's shotlist as an editable HTML production board for Seedance 2.0. Use whenever the user provides a script, scene breakdown, story idea, or treatment to turn into a numbered shotlist with English Seedance prompts — trigger on "make a shotlist", "director’s shotlist", "break this script into prompts", "generate prompts for Seedance", or any request to convert narrative content into shot-by-shot prompts. Also use to revise an existing shotlist HTML — re-render the same document (read its embedded Project Bible JSON to restore context). BOUNDARY — tuned for Seedance 2.0; if the

How do I install the Seedance Shotlist Director skill?

skills CLI (Claude Code, Cursor, Codex and more): npx skills add afloy011-spec/seedance-shotlist-director-en --skill seedance-shotlist-director. Skills go in ~/.claude/skills (personal) or .claude/skills (project), and Claude loads them automatically when a task matches the description.

Is Seedance Shotlist Director popular?

It lives in afloy011-spec/seedance-shotlist-director-en, which has 6 GitHub stars and 0 forks.

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