Roblox Game Builder
Builds a complete Roblox game from a one-line idea. Interviews the user with many questions, writes a design doc for approval, has the user sign in through the integrated browser, then makes the images, gamepasses and developer products, 3D models, uploads, map and code, tests it, and publishes. Use whenever the user gives a Roblox game idea or says things like "make me a Roblox game", "build a tycoon/obby/simulator/horror game", or "turn this idea into a full game".
Install
npx skills add YGMontop/AutoGameSkill --skill roblox-game-buildergit clone --depth 1 https://github.com/YGMontop/AutoGameSkill.git /tmp/AutoGameSkill
mkdir -p ~/.claude/skills
cp -r /tmp/AutoGameSkill/. ~/.claude/skills/roblox-game-builderPersonal skills live in ~/.claude/skills. Use .claude/skills in a project folder to share a skill with your team.
From the SKILL.md
# Roblox Game Builder Goal: the user gives a game idea; you hand back a complete, tested, published Roblox game. Tools: Roblox Studio MCP (`mcp__Roblox_Studio__*`), the integrated browser (`mcp__Claude_Browser__*`), the shell, and the `roblox-dev:*` skills. ## Hard rules (never break these) 1. **The user signs in, never you.** Never type, read, store or log their Roblox password, 2FA codes, cookies or API keys. Open the page, tell them to sign in, wait. At the end, offer to sign out and clean up. 2. **One approval gate.** After the interview you write a design doc and the user approves it once. After that, run without asking, and stop only for: sign-in, a policy/terms dialog, spending Robux or money, publishing or making the game public, or a real blocker. 3. **Confirm before outward actions**: publishing, setting the game public, uploading under a group, accepting terms or the maturity questionnaire (the user supplies those answers). Creating passes and products inside the user's own experience is covered by the approved design doc. 4. **Honest monetization.** Every pass and product is described exactly as it behaves. No hidden odds (paid random items must show odds), no fake currency tricks, no dark patterns aimed at kids. Developer products are not for peer-to-peer Robux transfers. 5. **Server-authoritative.** All currency, damage, inventory, purchases and progress are decided on the server. Load `roblox-dev:roblox-security` before writing remotes.
Details
- Skill name
roblox-game-builder- Repository
- YGMontop/AutoGameSkill
- Repo updated
- 30 October 2026
FAQ
What does the Roblox Game Builder skill do?
Builds a complete Roblox game from a one-line idea. Interviews the user with many questions, writes a design doc for approval, has the user sign in through the integrated browser, then makes the images, gamepasses and developer products, 3D models, uploads, map and code, tests it, and publishes. Use whenever the user gives a Roblox game idea or says things like "make me a Roblox game", "build a tycoon/obby/simulator/horror game", or "turn this idea into a full game".
How do I install the Roblox Game Builder skill?
skills CLI (Claude Code, Cursor, Codex and more): npx skills add YGMontop/AutoGameSkill --skill roblox-game-builder. Skills go in ~/.claude/skills (personal) or .claude/skills (project), and Claude loads them automatically when a task matches the description.
Is Roblox Game Builder popular?
It lives in YGMontop/AutoGameSkill, which has 15 GitHub stars and 1 forks.
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