Prototype to Figma

Converts a working Claude Code prototype into a structured Figma design file — exploding each interaction flow into separate frames, using the target file's design system components, and annotating interaction details natively in Figma. Use this skill whenever the user asks to turn a prototype into Figma frames, generate design specs from a prototype, create a Figma handoff from code, explode a prototype into states, or make a prototype reviewable by cross-functional partners. Also trigger when the user mentions "prototype to Figma", "design review from prototype", "async feedback on prototype

141 stars 15 forksFrontend & Design

Install

skills CLI (Claude Code, Cursor, Codex and more)
npx skills add alima-max/prototype-to-figma-skill --skill prototype-to-figma
Manual install
git clone --depth 1 https://github.com/alima-max/prototype-to-figma-skill.git /tmp/prototype-to-figma-skill
mkdir -p ~/.claude/skills
cp -r /tmp/prototype-to-figma-skill/. ~/.claude/skills/prototype-to-figma

Personal skills live in ~/.claude/skills. Use .claude/skills in a project folder to share a skill with your team.

From the SKILL.md

# Prototype → Figma

This skill takes a working Claude Code prototype and produces a structured Figma file that
cross-functional partners can review asynchronously. The output has two equal goals:

1. **True 1:1 visual parity** — layout, colors, spacing, typography, content, and icons match the
   *rendered* prototype exactly, because the base is produced by a **headless render → serialize**
   (Rule 0), not a hand-reconstruction. Runs entirely in the terminal — no visible browser or tab.
2. **A design-system-native, reviewable result** — captured elements are reconciled to DS component
   instances / bound variables / text styles wherever the DS is published to Figma (Rule 2), and
   every state transition is annotated on its node.

**This skill works across all Figma MCP clients.** The output format adapts to what your client
supports — see [Client Compatibility](#client-compatibility) below.

---

## Five non-negotiable rules

### Rule 0: Capture headlessly (render → serialize), never open a visible browser; then reconcile to the DS

**True 1:1 requires *rendering* the code — but rendering does NOT require a *visible* browser.** Use
a **headless** browser (Playwright) so the whole run stays in the terminal: no window, no tab. That
is the point for the target user — designers working exclusively in code who must not be pulled out
of the IDE.

Three options; only one is right:
Read the full skill on GitHub

Details

Skill name
prototype-to-figma
License
MIT
Repo updated
28 July 2026

FAQ

What does the Prototype to Figma skill do?

Converts a working Claude Code prototype into a structured Figma design file — exploding each interaction flow into separate frames, using the target file's design system components, and annotating interaction details natively in Figma. Use this skill whenever the user asks to turn a prototype into Figma frames, generate design specs from a prototype, create a Figma handoff from code, explode a prototype into states, or make a prototype reviewable by cross-functional partners. Also trigger when the user mentions "prototype to Figma", "design review from prototype", "async feedback on prototype

How do I install the Prototype to Figma skill?

skills CLI (Claude Code, Cursor, Codex and more): npx skills add alima-max/prototype-to-figma-skill --skill prototype-to-figma. Skills go in ~/.claude/skills (personal) or .claude/skills (project), and Claude loads them automatically when a task matches the description.

Is Prototype to Figma popular?

It lives in alima-max/prototype-to-figma-skill, which has 141 GitHub stars and 15 forks.

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