Port2browser
Assess and port games to browsers through engine exports, source/framework ports, web-wrapper adaptation, compatible open runtimes or authorized reconstruction. Use for HTML5/WebAssembly game ports, engine feasibility, browser platform adaptation and playtesting with scoped evidence.
Install
npx skills add infinuts/port2browser --skill port2browsergit clone --depth 1 https://github.com/infinuts/port2browser.git /tmp/port2browser
mkdir -p ~/.claude/skills
cp -r /tmp/port2browser/. ~/.claude/skills/port2browserPersonal skills live in ~/.claude/skills. Use .claude/skills in a project folder to share a skill with your team.
From the SKILL.md
# port2browser Turn the supplied game into a browser experience when a workable route is proven. Agree on one representative playable scene first; default to desktop Chromium and Firefox with the original controls. A precise blocked report is useful when source, rights, dependencies, services or practical device budgets are missing. ## Choose the task skill Read only the task needed now and its relevant engine playbook. In this bundle, these are local instructions to use in the current session; loading a task does not require spawning another agent, installing tools or enabling an MCP server. Task folders can also be installed independently as Agent Skills. | Task | Load when | | --- | --- | | [Inspect inputs](skills/port2browser-recon/SKILL.md) | Engine/version, source vs shipped data, dependencies or clues are uncertain | | [Choose the route](skills/port2browser-route/SKILL.md) | Compare exporters, Wasm, frameworks, open engines, emulation and reconstruction | | [Engine export](skills/port2browser-export/SKILL.md) | Unity, Godot, Unreal forks, Defold, Cocos, GameMaker, Construct, GDevelop or Ren'Py project | | [Native C/C++](skills/port2browser-native/SKILL.md) | Rebuildable native engine, SDL or custom renderer/middleware | | [Framework/runtime](skills/port2browser-frameworks/SKILL.md) | Go, Rust, Java, .NET, Haxe, Lua, Python or Flutter backend/library compatibility |
Details
- Skill name
port2browser- Repository
- infinuts/port2browser
- License
- MIT
- Repo updated
- 18 October 2026
FAQ
What does the Port2browser skill do?
Assess and port games to browsers through engine exports, source/framework ports, web-wrapper adaptation, compatible open runtimes or authorized reconstruction. Use for HTML5/WebAssembly game ports, engine feasibility, browser platform adaptation and playtesting with scoped evidence.
How do I install the Port2browser skill?
skills CLI (Claude Code, Cursor, Codex and more): npx skills add infinuts/port2browser --skill port2browser. Skills go in ~/.claude/skills (personal) or .claude/skills (project), and Claude loads them automatically when a task matches the description.
Is Port2browser popular?
It lives in infinuts/port2browser, which has 10 GitHub stars and 2 forks.
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