Motion Graphics

Build frame-exact motion graphics — animated logos, kinetic typography, brand videos, animated titles and social clips — as a single HTML file driven by a paused Web Animations timeline, then export them to MP4 in 1:1, 4:5 and 9:16. Use this whenever someone wants to animate a wordmark or logo, make a video from text, build a title sequence or lower third, produce a clip for LinkedIn / Instagram / Reels / TikTok, "turn this design into a video", animate a landing-page hero, or export a web animation to a video file — and also when an existing animation of this kind needs fixing, retiming, rest

10 stars 1 forksFrontend & Design

Install

skills CLI (Claude Code, Cursor, Codex and more)
npx skills add acelera-agency/html-animation --skill motion-graphics
Manual install
git clone --depth 1 https://github.com/acelera-agency/html-animation.git /tmp/html-animation
mkdir -p ~/.claude/skills
cp -r /tmp/html-animation/. ~/.claude/skills/motion-graphics

Personal skills live in ~/.claude/skills. Use .claude/skills in a project folder to share a skill with your team.

From the SKILL.md

# Motion graphics as code

Everything here is built the same way: **one HTML file, one paused timeline, deterministic export**. No video editor, no After Effects, no timeline GUI. The animation is code, so it is diffable, reviewable, re-renderable at any size, and — crucially — *measurable*.

That last word is the heart of this skill. Motion work invites eyeballing, and eyeballing lies. Nearly every real defect you will hit here is invisible to a glance and obvious to a measurement, and several things that *look* broken turn out to be the measuring script's fault. Build the habit early: when something looks wrong, get a number before you get an opinion.

## The shape of the thing

```
project/
├── video.html      # canvas, scenes, timeline — the whole animation
├── export.js       # frame-by-frame capture → MP4, all aspect ratios
└── verify.js       # whatever you need to assert about this piece
```

Copy `assets/starter.html` to begin. It is a complete, working animation with the engine already wired — type that enters, a recurring mark that highlights a word, and a scene that exits. Its palette and motif are placeholders; the structure is the point. Read it before writing anything; it is faster than assembling the pieces from the references.
Read the full skill on GitHub

Details

Skill name
motion-graphics
License
MIT
Repo updated
12 August 2026

FAQ

What does the Motion Graphics skill do?

Build frame-exact motion graphics — animated logos, kinetic typography, brand videos, animated titles and social clips — as a single HTML file driven by a paused Web Animations timeline, then export them to MP4 in 1:1, 4:5 and 9:16. Use this whenever someone wants to animate a wordmark or logo, make a video from text, build a title sequence or lower third, produce a clip for LinkedIn / Instagram / Reels / TikTok, "turn this design into a video", animate a landing-page hero, or export a web animation to a video file — and also when an existing animation of this kind needs fixing, retiming, rest

How do I install the Motion Graphics skill?

skills CLI (Claude Code, Cursor, Codex and more): npx skills add acelera-agency/html-animation --skill motion-graphics. Skills go in ~/.claude/skills (personal) or .claude/skills (project), and Claude loads them automatically when a task matches the description.

Is Motion Graphics popular?

It lives in acelera-agency/html-animation, which has 10 GitHub stars and 1 forks.

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