Motion Film

Voice-led motion-graphics film (30 s – 4 min) built in code: story and script first, then an AI voice or own recordings, scenes on springs along the voice grid, real interface, captions, a score, independent critic rounds, 16:9 + 9:16. Use when asked to "make a video / film / explainer", for a promo, a product or research film, a video summary, a vertical Reels/Shorts film, turning a report or deck into a video. Also graphics over a finished recording and a 4–14 s loop without a voice (GIF, MP4). Not for screen recordings or music clips.

6 stars 1 forksImages, Video & Audio

Install

skills CLI (Claude Code, Cursor, Codex and more)
npx skills add tonyprots/motion-film-skill --skill motion-film
Manual install
git clone --depth 1 https://github.com/tonyprots/motion-film-skill.git /tmp/motion-film-skill
mkdir -p ~/.claude/skills
cp -r /tmp/motion-film-skill/. ~/.claude/skills/motion-film

Personal skills live in ~/.claude/skills. Use .claude/skills in a project folder to share a skill with your team.

From the SKILL.md

# Motion film

A film that tells a story with a voice and looks like a motion designer's showreel. The voice sets the timeline:
in `music` mode scenes start on bars and phrases on half-beats; `speech` follows speech without that rounding.
Every element on screen lands on a voice mark. The picture is a pure
function of time (`window.seek(t)` paints frame t) rendered by headless Chromium; sound is mixed from the voice, a
score and UI hits on the same grid. Nothing is generated by a video model: it is exact, re-renderable and cheap.

Sources and credits: `UPSTREAM.md` and `README.md`.

`<skill>` = this folder. Project commands run from the project root.

**Read by stage:** start with `reference/RULES.md`. At step 2 read `reference/STORY.md`, the selected card in
`reference/FORMATS.md` and the style switches in `reference/STYLES.md`. At step 4 read AUDIO.md section 1 and the selected provider in `reference/PROVIDERS.md`;
other audio sections belong to steps 6 and 8. While building, read the relevant API in `reference/ENGINE.md`;
prop recipes and visual coverage are in `reference/PROPS.md`. For scenes and graphics, read `reference/LIBRARY.md` and search with `scripts/scenes.mjs` before building. Read `reference/CRITIQUE.md` before critique and
`reference/BLIND.md` before the blind read. Read `reference/EXPLAINERS.md` only for an explainer format.
Do not preload every reference.
Read the full skill on GitHub

Details

Skill name
motion-film
Repo updated
28 October 2026

FAQ

What does the Motion Film skill do?

Voice-led motion-graphics film (30 s – 4 min) built in code: story and script first, then an AI voice or own recordings, scenes on springs along the voice grid, real interface, captions, a score, independent critic rounds, 16:9 + 9:16. Use when asked to "make a video / film / explainer", for a promo, a product or research film, a video summary, a vertical Reels/Shorts film, turning a report or deck into a video. Also graphics over a finished recording and a 4–14 s loop without a voice (GIF, MP4). Not for screen recordings or music clips.

How do I install the Motion Film skill?

skills CLI (Claude Code, Cursor, Codex and more): npx skills add tonyprots/motion-film-skill --skill motion-film. Skills go in ~/.claude/skills (personal) or .claude/skills (project), and Claude loads them automatically when a task matches the description.

Is Motion Film popular?

It lives in tonyprots/motion-film-skill, which has 6 GitHub stars and 1 forks.

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