Claude Code Eyes
Look at real hardware, screens, panels, and wiring on a desk or workbench through a camera, so Claude can SEE physical output that no unit test, log, or API can. Use whenever the user says "are you seeing this?", "olha isso", "look at this", "watch this", "can you see...", "check the camera", "look at the screen" / "look at the display", "is this wired right?", or "what's this part?"; asks to visually verify a rendered display, LCD, LED, or panel; wants a wiring, polarity, or voltage-rail check before power-on; or needs to confirm a font, layout, clipping, or on-screen value renders correctly
Install
npx skills add fcavalcantirj/claude-code-eyes --skill claude-code-eyesgit clone --depth 1 https://github.com/fcavalcantirj/claude-code-eyes.git /tmp/claude-code-eyes
mkdir -p ~/.claude/skills
cp -r /tmp/claude-code-eyes/. ~/.claude/skills/claude-code-eyesPersonal skills live in ~/.claude/skills. Use .claude/skills in a project folder to share a skill with your team.
From the SKILL.md
# claude-code-eyes — let Claude look at the real world Some outputs live where no test, log, or API can reach them: a display panel, an LED, a breadboard, a rack of wires. This skill grabs the current camera frame and lets you `Read` it, so you answer from what you actually see — not from what the code *should* produce. ## How 1. Run: `bash <path-to-skill>/snap.sh` — it prints the path(s) of the captured JPEG/PNG. (It works from any directory.) 2. `Read` each printed path — the Read tool renders images visually. 3. Answer from the frame. Reference positions concretely: "the red wire on the left rail, third hole down", not "a wire near the top". If a capture fails, read the error before retrying — it names the actual cause and the fix. One case is worth knowing: Claude Code runs Bash in a sandbox that blocks LAN addresses, so a camera your own terminal reaches fine can be unreachable here. `snap.sh` detects that and prints the fix already filled in — either approve Claude's offer to rerun the command outside the sandbox, or add the printed `sandbox.excludedCommands` entry to `~/.claude/settings.json` (the network allowlist does *not* cover private addresses). Frames are written under `./.claude-code-eyes/` in the working directory, not `$TMPDIR`, because sandboxed commands and the Read tool resolve `$TMPDIR` differently. See the README's Troubleshooting section. **When you cannot read something, zoom instead of guessing.** If a label, marking,
Details
- Skill name
claude-code-eyes- Repository
- fcavalcantirj/claude-code-eyes
- License
- MIT
- Repo updated
- 21 August 2026
- Listed in
- heilcheng/awesome-agent-skills
FAQ
What does the Claude Code Eyes skill do?
Look at real hardware, screens, panels, and wiring on a desk or workbench through a camera, so Claude can SEE physical output that no unit test, log, or API can. Use whenever the user says "are you seeing this?", "olha isso", "look at this", "watch this", "can you see...", "check the camera", "look at the screen" / "look at the display", "is this wired right?", or "what's this part?"; asks to visually verify a rendered display, LCD, LED, or panel; wants a wiring, polarity, or voltage-rail check before power-on; or needs to confirm a font, layout, clipping, or on-screen value renders correctly
How do I install the Claude Code Eyes skill?
skills CLI (Claude Code, Cursor, Codex and more): npx skills add fcavalcantirj/claude-code-eyes --skill claude-code-eyes. Skills go in ~/.claude/skills (personal) or .claude/skills (project), and Claude loads them automatically when a task matches the description.
Is Claude Code Eyes popular?
It lives in fcavalcantirj/claude-code-eyes, which has 52 GitHub stars and 12 forks, and is included in 1 curated skill list.
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