Animated Sketch Diagram

生成"黑墨手绘涂鸦"风格的动画架构图/流程图:米色纸面、针管笔墨线、极淡水洗色块、简笔涂鸦图标、序号章、连线上的流动圆点动画、图标微动效。产出单文件自包含动画 HTML(SVG+CSS),可一键导出无缝循环 GIF。当用户想画架构图、流程图、信息图、技术示意图、对比图、pipeline/workflow 可视化,或提到"手绘风""涂鸦风""动图""animated diagram""GIF 架构图"时使用;即使用户没明说要动画,做技术概念科普配图时也应优先考虑本 skill。

31 stars 6 forksImages, Video & Audio

Install

skills CLI (Claude Code, Cursor, Codex and more)
npx skills add OLDyade/animated-sketch-diagram --skill animated-sketch-diagram
Manual install
git clone --depth 1 https://github.com/OLDyade/animated-sketch-diagram.git /tmp/animated-sketch-diagram
mkdir -p ~/.claude/skills
cp -r /tmp/animated-sketch-diagram/. ~/.claude/skills/animated-sketch-diagram

Personal skills live in ~/.claude/skills. Use .claude/skills in a project folder to share a skill with your team.

From the SKILL.md

# Animated Sketch Diagram(手绘涂鸦风动画信息图)

产出一张像资深工程师在牛皮笔记本上手绘的系统图:米色纸面、黑墨抖动描边、
极淡水洗色块、简笔涂鸦图标(小人/文档/纸箱/月亮)、序号章、✦ 点缀,
连线上有小圆点沿路径流动、图标带微动效,整体 3s 无缝循环。

**产物**:一个自包含 HTML 文件(内联 SVG + CSS 动画 + base64 字体,双击即可播放);
需要 GIF 时用 `scripts/render-gif.mjs` 逐帧录制。

## 工作流

### 1. 先规划内容,再动笔

**版式跟着内容的天然形状走,不要反过来。** 先判断主题本身长什么样,再选版式原型:

| 内容的天然形状 | 版式原型 |
|---|---|
| N 个并列的类别/方案/阶段,各自内部有流程 | 横向色带 band(左侧标签栏 + 右侧流程画布) |
| 自上而下的分层架构(前端→服务→存储) | 纵向层叠:全宽色层堆叠,跨层竖直连线 |
| 一个核心与多个卫星(hub-and-spoke) | 径向:中心 mascot 大圆 + 环绕节点 + 放射连线 |
| 两三个东西逐维度对比 | 并排色柱/矩阵,同一行是同一维度 |
| 单一主流程 | 不用色带,一条蛇形/折线主轴铺满画布 |
| 时间演进 | 横向时间轴 + 上下交错的事件卡 |

原型可以混搭(如 band 内部径向)。所有原型共用同一套元件:

- **区块(region)**:一级分区的圆角水洗色块,左上序号章 + 顶部居中标题;相邻区块换色。
- **内卡(node)**:纸白小卡片 = 简笔涂鸦图标 + 手写标签,一个区块内 3~6 个为宜;
  "文档/列表"用折角纸 + 三两行短横线速记,"一叠"用偏移副本。
- **连线(edge)**:微弯曲线箭头,线上可挂小字标签。**拓扑跟内容走**:分支、汇聚、
  往返、回环、跨区块长弧、环形轨道都是一等公民,不要把图默认摆成单向流水线——
  内容里有循环/转向,图上就要画出来并让圆点沿它转。实线/虚线只表达"确定/弱、
  数据面/控制面"这类强弱语义,不是"主流程/回环"的分工。
- **点缀件**:虚线引用框(放命令/示例)、简笔小人、✦ 火花、中央手写口号。

**规划的最后一步是编排流动**:动画不是装饰,是把主题里"什么在流动"讲出来。
先用一句话回答——这张图里流动的是什么(数据?请求?记忆?任务?),
它从哪来、经过谁、在哪分叉、在哪转圈、最后到哪去——再把这条"流动脚本"
落成路径:该分支就分支、该汇聚就汇聚、该循环就让圆点沿弧转回去。
主题本身是环(飞轮、迭代、生命周期)→ 图的动线就该是环;
主题是发散/收敛(一发多、多合一)→ 动线就该扇形展开/合拢。
看成品时"流动的形状"应该能复述出主题的结构,全图只有一排同向箭头
通常说明流动没规划,不是主题真的这么直。

内容永远来自用户的主题。不要照搬任何示例里的文字、节点名或结构;
示例里的"三条横带"只是原型之一,不是本 skill 的固定输出形状。

### 2. 反问图标来源(交互场景必做)

动笔前用 AskUserQuestion 问一次图标怎么来(用户此前已表态或本次已指定的不重复问):

1. **生图模型生成**(质感最像真手绘)——选这个就先做工具发现:当前环境有生图
   skill/MCP/工具就直接用;没有就请用户提供生图 API。生成时统一约束提示词:
Read the full skill on GitHub

Details

Skill name
animated-sketch-diagram
Repo updated
15 July 2026

FAQ

What does the Animated Sketch Diagram skill do?

生成"黑墨手绘涂鸦"风格的动画架构图/流程图:米色纸面、针管笔墨线、极淡水洗色块、简笔涂鸦图标、序号章、连线上的流动圆点动画、图标微动效。产出单文件自包含动画 HTML(SVG+CSS),可一键导出无缝循环 GIF。当用户想画架构图、流程图、信息图、技术示意图、对比图、pipeline/workflow 可视化,或提到"手绘风""涂鸦风""动图""animated diagram""GIF 架构图"时使用;即使用户没明说要动画,做技术概念科普配图时也应优先考虑本 skill。

How do I install the Animated Sketch Diagram skill?

skills CLI (Claude Code, Cursor, Codex and more): npx skills add OLDyade/animated-sketch-diagram --skill animated-sketch-diagram. Skills go in ~/.claude/skills (personal) or .claude/skills (project), and Claude loads them automatically when a task matches the description.

Is Animated Sketch Diagram popular?

It lives in OLDyade/animated-sketch-diagram, which has 31 GitHub stars and 6 forks.

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