3d Brain Animations

Render 3D still images and rotating turntable animations of brain regions from ANY BrainGlobe atlas (mouse, rat, human, zebrafish, etc.), with optional glow/bloom highlighting and a semi-transparent whole-brain shell for context. Use this WHENEVER the user wants to visualize, render, picture, or animate brain anatomy: any species, any region (hippocampus, CA1, dentate gyrus, cortex, thalamus, amygdala, ...), any color, a glowing/highlighted region, a rotating brain video, or a neuroanatomy figure for a paper/thesis/slide — even if they don't mention Blender or BrainGlobe. Handles requests like

Install

skills CLI (Claude Code, Cursor, Codex and more)
npx skills add SamedVossberg/3d-brain-animations --skill 3d-brain-animations
Manual install
git clone --depth 1 https://github.com/SamedVossberg/3d-brain-animations.git /tmp/3d-brain-animations
mkdir -p ~/.claude/skills
cp -r /tmp/3d-brain-animations/. ~/.claude/skills/3d-brain-animations

Personal skills live in ~/.claude/skills. Use .claude/skills in a project folder to share a skill with your team.

From the SKILL.md

# 3D Brain Animations

Turns a natural-language request into a 3D brain figure or animation. All logic is in bundled
scripts; a render is two bash calls plus a small JSON spec. **Never write `bpy`/Blender code or
introspect the API — translate the request into a spec and call the scripts.** (macOS; Blender
installed. First use installs deps + the add-on and downloads the atlas, a few minutes; later
runs are instant.)

`scripts/run.sh` auto-locates the installed Blender. Use absolute paths to this skill.

## Translate the request, then run two commands

From the user's words, fill in a spec:

- **Species → atlas** (pass to `setup` and put in the spec as `atlas`):
  | says | atlas |
  |---|---|
  | mouse | `allen_mouse_25um` (small/fast test: `allen_mouse_100um`) |
  | rat | `whs_sd_rat_39um` |
  | human | `allen_human_500um` |
  | zebrafish | `mpin_zfish_1um` |
  | other / unsure | run `bash scripts/run.sh find <guess_atlas> <kw>`, or ask |

  If the user names a species without an atlas, use the standard one above and say which you chose.
- **Region(s)** are given by **atlas-specific acronym**. If the user uses plain words ("hippocampus",
  "dentate gyrus") or you're unsure of the acronym for *this* atlas, resolve it first:
  `bash scripts/run.sh find <atlas> <keyword>` → prints `acronym <tab> name`. (E.g. CA1 is `CA1`
  in Allen mouse but the rat atlas also has `DG`, `SUB`, etc.) After rendering, confirm each region
Read the full skill on GitHub

Details

Skill name
3d-brain-animations
License
MIT
Repo updated
24 June 2026

FAQ

What does the 3d Brain Animations skill do?

Render 3D still images and rotating turntable animations of brain regions from ANY BrainGlobe atlas (mouse, rat, human, zebrafish, etc.), with optional glow/bloom highlighting and a semi-transparent whole-brain shell for context. Use this WHENEVER the user wants to visualize, render, picture, or animate brain anatomy: any species, any region (hippocampus, CA1, dentate gyrus, cortex, thalamus, amygdala, ...), any color, a glowing/highlighted region, a rotating brain video, or a neuroanatomy figure for a paper/thesis/slide — even if they don't mention Blender or BrainGlobe. Handles requests like

How do I install the 3d Brain Animations skill?

skills CLI (Claude Code, Cursor, Codex and more): npx skills add SamedVossberg/3d-brain-animations --skill 3d-brain-animations. Skills go in ~/.claude/skills (personal) or .claude/skills (project), and Claude loads them automatically when a task matches the description.

Is 3d Brain Animations popular?

It lives in SamedVossberg/3d-brain-animations, which has 10 GitHub stars and 0 forks.

Related skills

Notebook Video

10

hyt315/notebook-video

Turn a topic into a Chinese 16:9 teaching video (flat / cel component themes, or the journal / papercut / archive hand-made skins driven by a metaphor-first director layer) with React, TypeScript and Remotion. Every shot is a code-drawn component scene — consoles, diffs, checklists, stat rows, funnels, progress rings, kinetic numbers, stamp seals, verdict bars, or a real screenshot / screen recording in a MediaFrame — moved by an engine-level virtual camera that pushes in on whatever the narration names. Weak-model friendly: five teaching blueprints with per-shot component picks, golden exampl

Images, Video & Audio

Talking Head Editor

9

griffinwooldridge/talking-head-editor

Edit raw talking-head footage into a finished video with Claude. Tight cuts that never clip a word, studio-clean voice, reframing and punch-ins, word-timed captions, and cinematic motion graphics written as code, all rendered frame-exact with ffmpeg and HyperFrames. Use when someone hands you a raw recording (camera file, optional separate mic) and asks to "edit this video", "cut my talking head", "add motion graphics", "clean up the audio" or "make this look edited".

Images, Video & Audio

Vsdx Trace

10

ZJUZhiyuCai/vsdx-trace

Reconstruct raster references as high-fidelity, independently editable Microsoft Visio VSDX files. Use when a user asks to 复刻、临摹、重绘 a screenshot, paper figure, flowchart, system diagram, or model architecture as editable Visio, especially when iterative visual matching matters. Do not use for ordinary image generation or flat image embedding.

Images, Video & Audio

Reeljet

9

Xabilimon1/reeljet

Use when the user wants to create a short promo or demo video (Reels/TikTok/Shorts/landing hero) for an app, web, or SaaS from their own screen recordings and screenshots. Orchestrates creative direction, Higgsfield-generated motion/b-roll, local music, and deterministic ffmpeg assembly into master 16:9 + 9:16. Trigger: /reeljet.

Images, Video & Audio

Consensus

8

GoodLadTom/consensus

Find out what YouTube actually agrees on about a topic, and what it has quietly stopped saying. Searches YouTube for a topic, pulls ~100 transcripts across both the top-ranking and the most recent videos, extracts every specific claim, clusters claims that say the same thing, then weights them by age to separate settled advice from current advice from expired advice. Produces a self-contained HTML report where every position is traceable to a timestamped source. Use when the user types /consensus, or asks what the consensus is on a topic, what most people/creators say about something, whether

Images, Video & Audio

Media Analysis

9

kajisho5/media-analysis-skill

Measure deterministic facts about a media file (container, streams, video/audio format, silence, loudness, integrity, scene cuts, timing) with local ffprobe/ffmpeg and return a structured Observation. Use when a task needs to *know* something about a video or audio file before deciding anything: duration, resolution, fps, CFR/VFR, codecs, channel layout, where the silence is, how loud it is (LUFS / true peak), whether it decodes cleanly, where hard cuts are. Do not use it to edit, convert, normalise or export media (that is ffmpeg-skill) or to interpret the numbers (that is the agent). Python

Images, Video & Audio

Browse the most popular Claude skills, all images, video & audio skills, or write your own with the skills generator.