Claude Code mod
tripwire
Lessons that fire at the moment of action: reminders, questions or blocks attached to matching tool calls.
Install
git clone https://github.com/amahmood561/tripwire.git
claude --plugin-dir ./tripwire/.The repo has no marketplace file, so load the plugin folder directly with --plugin-dir.
What it can access
- Reach
- L2Writes or runs: runs processes, reads files, persists state, draws
- Sees
- every tool call
- Hooks
session.startcommand.runtool.call
From a static scan of the mod's code by awesome-claude-code-mods. It shows what the code asks for, not a security review.
How Claude Code mods work
- A mod is a plugin with a JavaScript or TypeScript module that runs inside Claude Code (version 2.1.287 or later). It can draw panes beside the transcript, a band above the prompt, buttons and toasts, restyle the spinner and tool rows, and watch or rewrite tool calls and prompts.
- It installs like any plugin: add its marketplace with /plugin marketplace add owner/repo, then /plugin install name@marketplace.
- Check what a mod can reach before installing: it runs with your permissions. Reach goes from drawing only, to reading files, to writing files or running processes, to the network. Run claude plugin validate on a clone to list its hooks and calls without running it.
- Turn one off from the Installed tab in /plugin, or start Claude Code with --safe-mode to skip every customization for a session.
Details
- Repository
- amahmood561/tripwire
- Folder
.- Last updated
- 4 October 2026
- Listed in
- awesome-claude-code-mods
FAQ
What is tripwire?
Lessons that fire at the moment of action: reminders, questions or blocks attached to matching tool calls. It is a mod for Claude Code, from amahmood561/tripwire on GitHub.
What can the tripwire mod access?
Its widest reach is "writes or runs" (runs processes, reads files, persists state, draws). It sees every tool call. Like any mod, it runs with your permissions.
How do I install tripwire?
Clone amahmood561/tripwire and start Claude Code with --plugin-dir pointing at the mod's folder (.).
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