Claude Code plugin

Pixel Plugin

Plugin for making pixel art in Aseprite through natural-language commands.

410 stars 31 forksPlugins & marketplaces Plugin marketplace Source

Install

Inside Claude Code
/plugin marketplace add willibrandon/pixel-plugin
From source
git clone https://github.com/willibrandon/pixel-plugin.git

From the README

Aseprite Pixel Art Plugin for Claude Code

Create, animate, and export pixel art using Aseprite through natural language and commands in Claude Code.

*Powered by pixel-mcp - a Model Context Protocol server for Aseprite.*

Features

Natural Language Pixel Art Creation
- "Create a 64x64 Game Boy style sprite"
- "Draw a red circle with blue outline"
- "Make a 16x16 tile"

Animation Support
- "Add a 4-frame walk cycle"
- "Create an idle animation"
- "Set frame timing to 100ms"

Advanced Techniques
- Apply dithering patterns
- Optimize color palettes
- Add shading and antialiasing
- Use retro console palettes (NES, Game Boy, C64, PICO-8)

Game-Ready Export
- PNG, GIF, spritesheet formats
- JSON metadata for Unity, Godot, Phaser
- Pixel-perfect scaling (2x, 4x, 8x)
- Multiple spritesheet layouts

How It Works

This plugin uses the pixel-mcp Model Context Protocol server to communicate with Aseprite. The MCP server provides 40+ tools for pixel art operations and is bundled with the plugin.

Quick Start

1. Prerequisites

- Aseprite v1.3.0+ installed
- Claude Code installed

2. Installation

Option A: Via Claude Code (recommended)

In Claude Code, run:

Then:
1. Select "Add marketplace"
2. Enter: willibrandon/pixel-plugin (for GitHub) or ./path/to/local/marketplace (for local)
3. Select "Browse and install plugins"
4. Find and install pixel-plugin

Option B: From command line

Option C: Local development/testing

3. Setup

Configure Aseprite path (one-time setup):

The command will auto-detect your Aseprite installation. If not found, specify the path manually:

4. Create Your First Sprite

Usage

Slash Commands

Natural Language

The plugin responds to natural language requests:

Creation:

Drawing:

Animation:

Advanced:

Export:

Examples

Example 1: Game Boy…
Read the full README on GitHub

How plugins work

  • A plugin bundles slash commands, subagents, skills, hooks, MCP servers and status lines so they install together.
  • Add the marketplace inside Claude Code with /plugin marketplace add willibrandon/pixel-plugin, then run /plugin to pick what to install.
  • You can turn a plugin off again from /plugin without deleting anything.
Claude Code docs

Details

Language
Shell
License
MIT
Last updated
19 October 2025
Topics
animationasepriteclaude-codemcppixel-artsprite-editorsprites

FAQ

What is Pixel Plugin?

Plugin for making pixel art in Aseprite through natural-language commands. It is a plugin for Claude Code, from willibrandon/pixel-plugin on GitHub.

How do I install Pixel Plugin?

Run /plugin marketplace add willibrandon/pixel-plugin inside Claude Code, then follow the setup in the README.

Is Pixel Plugin popular?

willibrandon/pixel-plugin has 410 GitHub stars and 31 forks. It was last updated on 19 October 2025.

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