Claude Code mod
mission-control
/mission opens a live map of the main agent, its subagents and every tool call, plus a code map of the files they touch.
Install
/plugin marketplace add thorstenalpers/claude-code-mods
/plugin install mission-control@claude-code-modsMods install like plugins. Run /reload-plugins or start a new session to load it.
What it can access
- Reach
- L2Writes or runs: runs processes, writes files, drives Claude, reads files, reads env vars, reads mod state, draws
- Sees
- subagent spawns, every tool call
- Draws in
PaneAbovePrompt- Hooks
session.startturn.startagent.spawntool.callturn.completecommand.runui.render
From a static scan of the mod's code by awesome-claude-code-mods. It shows what the code asks for, not a security review.
How Claude Code mods work
- A mod is a plugin with a JavaScript or TypeScript module that runs inside Claude Code (version 2.1.287 or later). It can draw panes beside the transcript, a band above the prompt, buttons and toasts, restyle the spinner and tool rows, and watch or rewrite tool calls and prompts.
- It installs like any plugin: add its marketplace with /plugin marketplace add owner/repo, then /plugin install name@marketplace.
- Check what a mod can reach before installing: it runs with your permissions. Reach goes from drawing only, to reading files, to writing files or running processes, to the network. Run claude plugin validate on a clone to list its hooks and calls without running it.
- Turn one off from the Installed tab in /plugin, or start Claude Code with --safe-mode to skip every customization for a session.
Details
- Repository
- thorstenalpers/claude-code-mods
- Folder
mods/mission-control- Marketplace
claude-code-mods- Author
- Hamza Zafar
- License
- MIT
- Last updated
- 12 October 2026
- Listed in
- awesome-claude-code-mods
FAQ
What is mission-control?
/mission opens a live map of the main agent, its subagents and every tool call, plus a code map of the files they touch. It is a mod for Claude Code, from thorstenalpers/claude-code-mods on GitHub.
What can the mission-control mod access?
Its widest reach is "writes or runs" (runs processes, writes files, drives Claude, reads files, reads env vars, reads mod state, draws). It sees subagent spawns, every tool call. It draws in Pane, AbovePrompt. Like any mod, it runs with your permissions.
How do I install mission-control?
Inside Claude Code (v2.1.287 or later), run /plugin marketplace add thorstenalpers/claude-code-mods and then /plugin install mission-control@claude-code-mods.
More pane & dashboard mods
mapa-calor
inematds/inema-mods
Mapa de calor das pastas do projeto: quantos arquivos e quanto espaço cada pasta ocupa, com barra colorida (/mapa, /mapa bytes)
next-steps
aecheman27-gif/claude-mods
At the end of a turn Claude offers 2-4 follow-ups as buttons above the prompt, each showing the whole prompt it sends; a click sends that one. Gone as soon as you type something else.
live-ticker
2mako-code/gobworks
During long turns, haiku writes one line above the prompt every ~30 s on what Claude is doing and what comes next, from a compact log of its tool calls; a one-line recap toast after turns over two minutes.
respawn
pourya7/claude-code-mods
Auto-continue after a turn dies on a network or API error: a pixel-art CONTINUE? countdown with backoff and 3 lives per hour.
parallel-explore
3Plagemes/claude-mods
/explore sends three subagents to investigate different parts of the codebase and merges their findings.
board-widget
4oMaN-Rod/claude-code-widgets
A status board Claude keeps itself: its current goal, key findings and open questions, pinned through a tool the plugin registers.
Browse the most popular Claude Code mods, all pane & dashboard mods, or the skills and MCP server directories.