Claude Code mod
merge-gate
Stops gh pr merge until the head is clean: CI green, a real review, no open threads, and the Astra line where a repo needs it
Install
git clone https://github.com/Tatendaz/T-mods.git
claude --plugin-dir ./T-mods/merge-gateThe repo has no marketplace file, so load the plugin folder directly with --plugin-dir.
What it can access
- Reach
- L2Writes or runs: runs processes, reads env vars, draws
- Sees
- Bash calls
- Hooks
session.starttool.call
From a static scan of the mod's code by awesome-claude-code-mods. It shows what the code asks for, not a security review.
How Claude Code mods work
- A mod is a plugin with a JavaScript or TypeScript module that runs inside Claude Code (version 2.1.287 or later). It can draw panes beside the transcript, a band above the prompt, buttons and toasts, restyle the spinner and tool rows, and watch or rewrite tool calls and prompts.
- It installs like any plugin: add its marketplace with /plugin marketplace add owner/repo, then /plugin install name@marketplace.
- Check what a mod can reach before installing: it runs with your permissions. Reach goes from drawing only, to reading files, to writing files or running processes, to the network. Run claude plugin validate on a clone to list its hooks and calls without running it.
- Turn one off from the Installed tab in /plugin, or start Claude Code with --safe-mode to skip every customization for a session.
Details
- Repository
- Tatendaz/T-mods
- Folder
merge-gate- Last updated
- 25 October 2026
- Listed in
- awesome-claude-code-mods
FAQ
What is merge-gate?
Stops gh pr merge until the head is clean: CI green, a real review, no open threads, and the Astra line where a repo needs it It is a mod for Claude Code, from Tatendaz/T-mods on GitHub.
What can the merge-gate mod access?
Its widest reach is "writes or runs" (runs processes, reads env vars, draws). It sees Bash calls. Like any mod, it runs with your permissions.
How do I install merge-gate?
Clone Tatendaz/T-mods and start Claude Code with --plugin-dir pointing at the mod's folder (merge-gate).
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