Claude Code notification

Kart Royale

A kart racing game in the browser with zero art assets — every texture, mesh, material and sound is generated in code. Built by a fleet of Claude agents in four days.

Install

From source
git clone https://github.com/ryancampbell/kart-royale.git

From the README

Kart Royale

A Mario Kart-style racer in the browser. No art assets. No Blender, no Unity,
no textures, no models, no fonts, no audio files — every mesh, texture, sound and
note is generated in code at load time.

Play: racing.ryancampbell.com ·
Write-up: ryancampbell.com/kart-royale

*Every pixel above is generated at runtime. The kerb stripes, the crowd, the tyre
tread, the sparks, the sky — there is not a single image file in this repository.*

Built by Claude Opus 5 from a single prompt, then improved over nine orchestrated
multi-agent rounds.

The prompting technique is the Gauntlet Loop,
named and developed by Matt Shumer: give a lead agent a goal and a
concrete example of what great looks like, let it decompose the work into pieces that can be
improved independently, and give each piece a *separate* critic that compares the output against
the bar and sends it back until it clears. The separation of builder and critic is the whole
idea — a builder grading its own homework is not a measurement.

The interesting wrinkle in this project was what happened when the bar could not be used as
stated. See below.

The prompt

Verbatim, typo and all:
I want you to build a kat racing game at the level of the most recent Mario
Kart games. It should be utterly perfect, visually beautiful, with every single
thing done at AAA quality—from textures to physics to anything you could think
of.
Fan out sub-agents and have sub-agents tackle each one individually so that the
game is utterly perfect. You should /loop on each item and have a separate
sub-agent check it visually to ensure it looks triple A. That separate sub-agent
should be a really harsh critic, and if it doesn't look triple A, it should keep
going.
Don't stop until each sub-agent is utterly wowed with the quality when…
Read the full README on GitHub

Details

Language
TypeScript
License
MIT
Last updated
2 August 2026
Topics
ai-agentsclaudegame-developmentprocedural-generationracing-gamethreejstypescriptwebgl

FAQ

What is Kart Royale?

A kart racing game in the browser with zero art assets — every texture, mesh, material and sound is generated in code. Built by a fleet of Claude agents in four days. It is a notification for Claude Code, from ryancampbell/kart-royale on GitHub.

How do I install Kart Royale?

Clone ryancampbell/kart-royale from GitHub and follow the setup steps in its README.

Is Kart Royale popular?

ryancampbell/kart-royale has 70 GitHub stars and 25 forks. It was last updated on 2 August 2026.

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