Claude Code mod

goblin-chrome

Goblin-mode's face inside Claude Code: a goblin in the band that reacts to the session and holds a prop for the skill that runs, minions for the subagents out, spinner words per skill, hint lines in its voice, a mask over every question, frames by model tier, a day cycle and the project theme's colours.

6 starsPane & dashboard mods Plugin marketplaceValidates on Claude Code 2.1.316 Source

Install

Inside Claude Code
/plugin marketplace add JasonWarrenUK/goblin-mode
/plugin install goblin-chrome@goblin-mode

Mods install like plugins. Run /reload-plugins or start a new session to load it.

What it can access

Reach
L1Reads: reads files, reads env vars, reads settings, reads mod state, plays audio, draws
Sees
classic hooks, every prompt, every tool call, every skill, subagent spawns, compaction
Draws in
SpinnerAbovePromptTurnDurationPromptHintAskUserQuestion
Hooks
session.startclassic.SessionStartprompt.submitturn.startprompt.edittool.callturn.stepskill.promptagent.spawnturn.completeui.rendersession.compactcommand.runui.message

From a static scan of the mod's code by awesome-claude-code-mods. It shows what the code asks for, not a security review.

How Claude Code mods work

  • A mod is a plugin with a JavaScript or TypeScript module that runs inside Claude Code (version 2.1.287 or later). It can draw panes beside the transcript, a band above the prompt, buttons and toasts, restyle the spinner and tool rows, and watch or rewrite tool calls and prompts.
  • It installs like any plugin: add its marketplace with /plugin marketplace add owner/repo, then /plugin install name@marketplace.
  • Check what a mod can reach before installing: it runs with your permissions. Reach goes from drawing only, to reading files, to writing files or running processes, to the network. Run claude plugin validate on a clone to list its hooks and calls without running it.
  • Turn one off from the Installed tab in /plugin, or start Claude Code with --safe-mode to skip every customization for a session.
Claude Code docs

Details

Folder
marketplace/goblin-chrome
Marketplace
goblin-mode
Author
Jason Warren
Last updated
31 October 2026

FAQ

What is goblin-chrome?

Goblin-mode's face inside Claude Code: a goblin in the band that reacts to the session and holds a prop for the skill that runs, minions for the subagents out, spinner words per skill, hint lines in its voice, a mask over every question, frames by model tier, a day cycle and the project theme's colours. It is a mod for Claude Code, from JasonWarrenUK/goblin-mode on GitHub.

What can the goblin-chrome mod access?

Its widest reach is "reads" (reads files, reads env vars, reads settings, reads mod state, plays audio, draws). It sees classic hooks, every prompt, every tool call, every skill, subagent spawns, compaction. It draws in Spinner, AbovePrompt, TurnDuration, PromptHint, AskUserQuestion. Like any mod, it runs with your permissions.

How do I install goblin-chrome?

Inside Claude Code (v2.1.287 or later), run /plugin marketplace add JasonWarrenUK/goblin-mode and then /plugin install goblin-chrome@goblin-mode.

Is goblin-chrome popular?

JasonWarrenUK/goblin-mode has 6 GitHub stars and 0 forks, and is included in 1 curated Claude Code list. It was last updated on 31 October 2026.

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