Claude Code mod
explain
Re-render an answer one rung up: controlled language (STE), a diagram, a self-contained interactive HTML page, or a narrated explainer video. /explain <ste|diagram|page|video> [subject]
Install
/plugin marketplace add David-AP-TON618/claude-explain
/plugin install explain@claude-explainMods install like plugins. Run /reload-plugins or start a new session to load it.
What it can access
- Reach
- L2Writes or runs: runs processes, drives Claude, reads files, reads env vars, reads the transcript, draws
- Sees
- Bash calls
- Hooks
session.startcommand.runturn.completetool.call
From a static scan of the mod's code by awesome-claude-code-mods. It shows what the code asks for, not a security review.
How Claude Code mods work
- A mod is a plugin with a JavaScript or TypeScript module that runs inside Claude Code (version 2.1.287 or later). It can draw panes beside the transcript, a band above the prompt, buttons and toasts, restyle the spinner and tool rows, and watch or rewrite tool calls and prompts.
- It installs like any plugin: add its marketplace with /plugin marketplace add owner/repo, then /plugin install name@marketplace.
- Check what a mod can reach before installing: it runs with your permissions. Reach goes from drawing only, to reading files, to writing files or running processes, to the network. Run claude plugin validate on a clone to list its hooks and calls without running it.
- Turn one off from the Installed tab in /plugin, or start Claude Code with --safe-mode to skip every customization for a session.
Details
- Repository
- David-AP-TON618/claude-explain
- Folder
.- Marketplace
claude-explain- Author
- David-AP-TON618
- Type
- Workflow mods
- License
- MIT
- Last updated
- 10 October 2026
- Listed in
- awesome-claude-code-mods
FAQ
What is explain?
Re-render an answer one rung up: controlled language (STE), a diagram, a self-contained interactive HTML page, or a narrated explainer video. /explain <ste|diagram|page|video> [subject] It is a mod for Claude Code, from David-AP-TON618/claude-explain on GitHub.
What can the explain mod access?
Its widest reach is "writes or runs" (runs processes, drives Claude, reads files, reads env vars, reads the transcript, draws). It sees Bash calls. Like any mod, it runs with your permissions.
How do I install explain?
Inside Claude Code (v2.1.287 or later), run /plugin marketplace add David-AP-TON618/claude-explain and then /plugin install explain@claude-explain.
More workflow mods
exam-gate
swei99386-alt/exam-gate
Before Claude calls a task done, run your checklist. Fail means Claude is sent back to fix it; repeated failure trips a breaker and hands control back to you.
ext-agent
darkautism/ext-agent
Run Claude Code subagents in pi or opencode instead of a Claude model. Adds the ext-agent:worker agent type; built-in subagents stay available unless you opt in to blocking them.
evolver-mods
EvoMap/evolver-claude-code-mods
Evolver for Claude Code as function hooks: recalls one EvoMap strategy per prompt, reports each reuse with the evidence the turn produced, and distills verified work outside the conversation. Nothing but the recalled steps enters the model's context.
fix-on-edit
onk3sh/fix-on-edit
Runs your project's linter on each file Claude edits and feeds any errors back so Claude fixes them in the same turn.
event-bridge
seanrobertwright/claude-mod-events
Sends session, turn, attention and tool events to a host program over HTTP and, when allowed, takes prompts and interrupts back.
fm
csmoot99/Mafioso
Firstmate Calm for Claude Code: the sailboat working animation and conversation-only transcript presentation, sharing the per-home config/calm preference with the Pi Calm extension. Its hooks module may load through CLAUDE_CODE_ENABLE_FUNCTION_HOOKS or Claude Code's tengu_plugin_hooks_modules rollout flag, but the mod activates only when CLAUDE_CODE_ENABLE_FUNCTION_HOOKS is exactly 1 and is otherwise a complete no-op.
Browse the most popular Claude Code mods, all workflow mods, or the skills and MCP server directories.