Claude Code mod

crew-chief

Difficulty-based routing for Claude Code. You pick the main model and effort; Claude decides what to do itself and what to hand to tiered Haiku, Sonnet, and Opus subagents (including browser and emulator UI testers), escalates when a tier gets stuck, and follows your overrides like "do it yourself" or "give this to Sonnet at medium".

3 starsPane & dashboard mods Plugin marketplaceValidates on Claude Code 2.1.316 Source

Install

Inside Claude Code
/plugin marketplace add aykyusuf/crew-chief
/plugin install crew-chief@crew-chief

Mods install like plugins. Run /reload-plugins or start a new session to load it.

What it can access

Reach
Unknown
Sees
every prompt, every tool call, AskUserQuestion calls, classic hooks, /"^mcp__.+__crew_compact_checkpoint$"/ calls, compaction, /"^mcp__.+__crew_guard_suggest$"/ calls
Draws in
AbovePromptSpinnerTurnDurationSessionModePromptHintPane
Hooks
session.startsession.endprompt.submitsession.measureturn.completeturn.steptool.callcommand.runclassic.Stopsession.compactui.renderui.closeclassic.StopFailure

From a static scan of the mod's code by awesome-claude-code-mods. It shows what the code asks for, not a security review.

How Claude Code mods work

  • A mod is a plugin with a JavaScript or TypeScript module that runs inside Claude Code (version 2.1.287 or later). It can draw panes beside the transcript, a band above the prompt, buttons and toasts, restyle the spinner and tool rows, and watch or rewrite tool calls and prompts.
  • It installs like any plugin: add its marketplace with /plugin marketplace add owner/repo, then /plugin install name@marketplace.
  • Check what a mod can reach before installing: it runs with your permissions. Reach goes from drawing only, to reading files, to writing files or running processes, to the network. Run claude plugin validate on a clone to list its hooks and calls without running it.
  • Turn one off from the Installed tab in /plugin, or start Claude Code with --safe-mode to skip every customization for a session.
Claude Code docs

Details

Folder
.
Marketplace
crew-chief
Author
aykyusuf
License
MIT
Last updated
1 November 2026

FAQ

What is crew-chief?

Difficulty-based routing for Claude Code. You pick the main model and effort; Claude decides what to do itself and what to hand to tiered Haiku, Sonnet, and Opus subagents (including browser and emulator UI testers), escalates when a tier gets stuck, and follows your overrides like "do it yourself" or "give this to Sonnet at medium". It is a mod for Claude Code, from aykyusuf/crew-chief on GitHub.

What can the crew-chief mod access?

Its reach could not be worked out from its code. It sees every prompt, every tool call, AskUserQuestion calls, classic hooks, /"^mcp__.+__crew_compact_checkpoint$"/ calls, compaction, /"^mcp__.+__crew_guard_suggest$"/ calls. It draws in AbovePrompt, Spinner, TurnDuration, SessionMode, PromptHint, Pane. Like any mod, it runs with your permissions.

How do I install crew-chief?

Inside Claude Code (v2.1.287 or later), run /plugin marketplace add aykyusuf/crew-chief and then /plugin install crew-chief@crew-chief.

Is crew-chief popular?

aykyusuf/crew-chief has 3 GitHub stars and 0 forks, and is included in 1 curated Claude Code list. It was last updated on 1 November 2026.

More pane & dashboard mods

Browse the most popular Claude Code mods, all pane & dashboard mods, or the skills and MCP server directories.