Claude Code mod
burn-guard
Guards the 5h usage window: caps expensive-tier spawns per turn, keeps Fable spawns manual-only, draws a colour-coded usage gauge above the prompt (5h bar, reset time, turn burn, cache warmth, context size), and offers handoff + clear past a context size.
Install
git clone https://github.com/ozlar34/claude-code-mods.git
claude --plugin-dir ./claude-code-mods/burn-guardThe repo has no marketplace file, so load the plugin folder directly with --plugin-dir.
What it can access
- Reach
- L2Writes or runs: drives Claude, writes the prompt box, reads files, reads env vars, reads mod state, persists state, draws
- Sees
- every prompt, subagent spawns, Agent calls, Write calls
- Draws in
AbovePrompt- Hooks
session.startprompt.submitturn.startturn.stepsession.measureagent.spawntool.callturn.completesession.endui.render
From a static scan of the mod's code by awesome-claude-code-mods. It shows what the code asks for, not a security review.
How Claude Code mods work
- A mod is a plugin with a JavaScript or TypeScript module that runs inside Claude Code (version 2.1.287 or later). It can draw panes beside the transcript, a band above the prompt, buttons and toasts, restyle the spinner and tool rows, and watch or rewrite tool calls and prompts.
- It installs like any plugin: add its marketplace with /plugin marketplace add owner/repo, then /plugin install name@marketplace.
- Check what a mod can reach before installing: it runs with your permissions. Reach goes from drawing only, to reading files, to writing files or running processes, to the network. Run claude plugin validate on a clone to list its hooks and calls without running it.
- Turn one off from the Installed tab in /plugin, or start Claude Code with --safe-mode to skip every customization for a session.
Details
- Repository
- ozlar34/claude-code-mods
- Folder
burn-guard- Author
- Oguz Oral
- License
- MIT
- Last updated
- 2 October 2026
- Listed in
- awesome-claude-code-mods
FAQ
What is burn-guard?
Guards the 5h usage window: caps expensive-tier spawns per turn, keeps Fable spawns manual-only, draws a colour-coded usage gauge above the prompt (5h bar, reset time, turn burn, cache warmth, context size), and offers handoff + clear past a context size. It is a mod for Claude Code, from ozlar34/claude-code-mods on GitHub.
What can the burn-guard mod access?
Its widest reach is "writes or runs" (drives Claude, writes the prompt box, reads files, reads env vars, reads mod state, persists state, draws). It sees every prompt, subagent spawns, Agent calls, Write calls. It draws in AbovePrompt. Like any mod, it runs with your permissions.
How do I install burn-guard?
Clone ozlar34/claude-code-mods and start Claude Code with --plugin-dir pointing at the mod's folder (burn-guard).
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