Claude Code mod
budget-guard
予算の70%を超えたらサブエージェントを Haiku に、90%を超えたらメインを1段下のモデルに切り替える
Install
git clone https://github.com/kurushiba/claude-mods.git
claude --plugin-dir ./claude-mods/final/budget-guardThe repo has no marketplace file, so load the plugin folder directly with --plugin-dir.
What it can access
- Reach
- L1Reads: reads mod state, persists state, draws
- Sees
- subagent spawns
- Draws in
AbovePrompt- Hooks
session.startcommand.runagent.spawnturn.stepui.render
From a static scan of the mod's code by awesome-claude-code-mods. It shows what the code asks for, not a security review.
How Claude Code mods work
- A mod is a plugin with a JavaScript or TypeScript module that runs inside Claude Code (version 2.1.287 or later). It can draw panes beside the transcript, a band above the prompt, buttons and toasts, restyle the spinner and tool rows, and watch or rewrite tool calls and prompts.
- It installs like any plugin: add its marketplace with /plugin marketplace add owner/repo, then /plugin install name@marketplace.
- Check what a mod can reach before installing: it runs with your permissions. Reach goes from drawing only, to reading files, to writing files or running processes, to the network. Run claude plugin validate on a clone to list its hooks and calls without running it.
- Turn one off from the Installed tab in /plugin, or start Claude Code with --safe-mode to skip every customization for a session.
Details
- Repository
- kurushiba/claude-mods
- Folder
final/budget-guard- Author
- kurushiba
- Last updated
- 24 October 2026
- Listed in
- awesome-claude-code-mods
FAQ
What is budget-guard?
予算の70%を超えたらサブエージェントを Haiku に、90%を超えたらメインを1段下のモデルに切り替える It is a mod for Claude Code, from kurushiba/claude-mods on GitHub.
What can the budget-guard mod access?
Its widest reach is "reads" (reads mod state, persists state, draws). It sees subagent spawns. It draws in AbovePrompt. Like any mod, it runs with your permissions.
How do I install budget-guard?
Clone kurushiba/claude-mods and start Claude Code with --plugin-dir pointing at the mod's folder (final/budget-guard).
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