Claude Code mod

atlas

Interactive architecture maps in the browser: zones and bricks laid out by ELK, overview arrows routed by libavoid, typed data files checked by a script, and open points discussed in threads between you and the agent; /atlas:board serves a map's page beside your session and hands what you select there to the agent; /atlas:init draws a repository's first map, each claim citing its lines

6 starsWorkflow modsValidates on Claude Code 2.1.316 Source

Install

From source
git clone https://github.com/bengous/claude-code-plugins.git
claude --plugin-dir ./claude-code-plugins/atlas

The repo has no marketplace file, so load the plugin folder directly with --plugin-dir.

What it can access

Reach
L3Network: network, runs processes, drives Claude, reads files, persists state, draws
Sees
the atlas:board skill, the atlas:stop skill, every prompt, mcp__atlas__atlas_open_points calls, mcp__atlas__atlas_reply calls, mcp__atlas__atlas_query calls, mcp__atlas__atlas_check calls
Hooks
session.startskill.promptsession.endcommand.runprompt.submittool.call

From a static scan of the mod's code by awesome-claude-code-mods. It shows what the code asks for, not a security review.

How Claude Code mods work

  • A mod is a plugin with a JavaScript or TypeScript module that runs inside Claude Code (version 2.1.287 or later). It can draw panes beside the transcript, a band above the prompt, buttons and toasts, restyle the spinner and tool rows, and watch or rewrite tool calls and prompts.
  • It installs like any plugin: add its marketplace with /plugin marketplace add owner/repo, then /plugin install name@marketplace.
  • Check what a mod can reach before installing: it runs with your permissions. Reach goes from drawing only, to reading files, to writing files or running processes, to the network. Run claude plugin validate on a clone to list its hooks and calls without running it.
  • Turn one off from the Installed tab in /plugin, or start Claude Code with --safe-mode to skip every customization for a session.
Claude Code docs

Details

Folder
atlas
Author
Augustin BENGOLEA
License
MIT
Last updated
1 November 2026

FAQ

What is atlas?

Interactive architecture maps in the browser: zones and bricks laid out by ELK, overview arrows routed by libavoid, typed data files checked by a script, and open points discussed in threads between you and the agent; /atlas:board serves a map's page beside your session and hands what you select there to the agent; /atlas:init draws a repository's first map, each claim citing its lines It is a mod for Claude Code, from bengous/claude-code-plugins on GitHub.

What can the atlas mod access?

Its widest reach is "network" (network, runs processes, drives Claude, reads files, persists state, draws). It sees the atlas:board skill, the atlas:stop skill, every prompt, mcp__atlas__atlas_open_points calls, mcp__atlas__atlas_reply calls, mcp__atlas__atlas_query calls, mcp__atlas__atlas_check calls. Like any mod, it runs with your permissions.

How do I install atlas?

Clone bengous/claude-code-plugins and start Claude Code with --plugin-dir pointing at the mod's folder (atlas).

Is atlas popular?

bengous/claude-code-plugins has 6 GitHub stars and 0 forks, and is included in 1 curated Claude Code list. It was last updated on 1 November 2026.

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