Claude Code mod
anymodel
Claude Code subagents on the models you choose: name as many agents as you like, each on a model from your own providers (LM Studio, Unsloth Studio, llama.cpp, vLLM, OpenRouter, any Anthropic-compatible API), and call them like Claude's own subagents while the main session stays on Claude.
Install
/plugin marketplace add ph3on1x/agent-plugins-skills
/plugin install anymodel@ph3on1xMods install like plugins. Run /reload-plugins or start a new session to load it.
What it can access
- Reach
- L3Network: network, runs processes, writes files, changes config, drives Claude, reads files, reads env vars, reads settings, reads the transcript, reads mod state, persists state, draws, other: $.anymodel.screen
- Sees
- every prompt, subagent spawns
- Hooks
engine.createsession.startcommand.runprompt.submitsession.sendturn.stepagent.offeragent.spawn
From a static scan of the mod's code by awesome-claude-code-mods. It shows what the code asks for, not a security review.
How Claude Code mods work
- A mod is a plugin with a JavaScript or TypeScript module that runs inside Claude Code (version 2.1.287 or later). It can draw panes beside the transcript, a band above the prompt, buttons and toasts, restyle the spinner and tool rows, and watch or rewrite tool calls and prompts.
- It installs like any plugin: add its marketplace with /plugin marketplace add owner/repo, then /plugin install name@marketplace.
- Check what a mod can reach before installing: it runs with your permissions. Reach goes from drawing only, to reading files, to writing files or running processes, to the network. Run claude plugin validate on a clone to list its hooks and calls without running it.
- Turn one off from the Installed tab in /plugin, or start Claude Code with --safe-mode to skip every customization for a session.
Details
- Repository
- ph3on1x/agent-plugins-skills
- Folder
plugins/anymodel- Marketplace
ph3on1x- Author
- Dennis Nasarov
- Type
- Workflow mods
- License
- MIT
- Last updated
- 26 October 2026
- Listed in
- awesome-claude-code-mods
FAQ
What is anymodel?
Claude Code subagents on the models you choose: name as many agents as you like, each on a model from your own providers (LM Studio, Unsloth Studio, llama.cpp, vLLM, OpenRouter, any Anthropic-compatible API), and call them like Claude's own subagents while the main session stays on Claude. It is a mod for Claude Code, from ph3on1x/agent-plugins-skills on GitHub.
What can the anymodel mod access?
Its widest reach is "network" (network, runs processes, writes files, changes config, drives Claude, reads files, reads env vars, reads settings, reads the transcript, reads mod state, persists state, draws, other: $.anymodel.screen). It sees every prompt, subagent spawns. Like any mod, it runs with your permissions.
How do I install anymodel?
Inside Claude Code (v2.1.287 or later), run /plugin marketplace add ph3on1x/agent-plugins-skills and then /plugin install anymodel@ph3on1x.
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