Install Gameye in Claude Code
npm
claude mcp add gameye -e GAMEYE_API_TOKEN=... -- npx -y gameye-mcp{
"mcpServers": {
"gameye": {
"command": "npx",
"args": [
"-y",
"gameye-mcp"
],
"env": {
"GAMEYE_API_TOKEN": "..."
}
}
}
}Docker
claude mcp add gameye -e GAMEYE_API_TOKEN=... -- docker run -i --rm -e GAMEYE_API_TOKEN ghcr.io/gameye/gameye-mcp:0.4.0{
"mcpServers": {
"gameye": {
"command": "docker",
"args": [
"run",
"-i",
"--rm",
"-e",
"GAMEYE_API_TOKEN",
"ghcr.io/gameye/gameye-mcp:0.4.0"
],
"env": {
"GAMEYE_API_TOKEN": "..."
}
}
}
}Replace each ... with your own value.
Frequently asked questions
What does the Gameye MCP server do?
Launch, inspect and stop multiplayer game server sessions on Gameye from any MCP client.
Is the Gameye MCP server free?
The server is free, but you will likely need an account. The server itself is free, but it connects to a service that needs an account or API key, which may have paid tiers. Check the provider for current pricing.
Does Gameye run locally or remotely?
Local. Runs on your machine (stdio). You install it with npx, uvx, Docker or from source.
How do I add Gameye to Claude Code?
Run: claude mcp add gameye -e GAMEYE_API_TOKEN=... -- npx -y gameye-mcp
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