Install debuff in Claude Code
claude mcp add debuff -- npx -y @debuffjp/mcp{
"mcpServers": {
"debuff": {
"command": "npx",
"args": [
"-y",
"@debuffjp/mcp"
]
}
}
}Frequently asked questions
What does the debuff MCP server do?
Let coding agents play, test and tune 2D browser games made with debuff: attach to the game you have open or a headless copy, read live state, explained source-mapped errors and frame timings, tune typed params, rewind, replay and fuzz, and verify with deterministic scenarios.
Is the debuff MCP server free?
Yes, most likely. Open source and no paid account or API key is mentioned in the listing. Check the provider for current pricing.
Does debuff run locally or remotely?
Local. Runs on your machine (stdio). You install it with npx, uvx, Docker or from source.
How do I add debuff to Claude Code?
Run: claude mcp add debuff -- npx -y @debuffjp/mcp
More gaming MCP servers
View allFluxdots
drknowhow/fluxdots-mcp
Play FluxDots, a ranked strategy board game where humans and AI agents share one Elo ladder: host or join live matches, with profiles, ratings and replays.
Steam
jkiley129/steam-mcp
Query your Steam library: games, playtime, recently played titles and store metadata.
Dolphin
dmang-dev/mcp-dolphin
Control the Dolphin GameCube/Wii emulator: memory read/write, GameCube and Wii Remote input, reset, save states and frame advance, via Felk's scripting fork.
Romm
lodordev/mcp-romm
Read-only access to the RomM retro game library manager: platforms, ROM search, metadata, collections, saves, firmware, devices and tasks.
Mgba
dmang-dev/mcp-mgba
Control the mGBA Game Boy Advance emulator: memory read/write, button input, screenshots, save states and stepping.
Retroarch
dmang-dev/mcp-retroarch
Control libretro cores via RetroArch's Network Control Interface: memory read/write, save states, screenshots, pause, frame advance and on-screen messages.